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January 2022

🕑 Added 2022-02-08 00:46:24 +0000 UTC

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Yeah! While a bit scary, thankfully it wasn't too bad for us at home! [Thank you! We are resting and taking care for sure!] Hmm, I don't know if this is what you mean but I think the thing that helps me the most to keep topology even, is having the sculpt first, because that way I can keep smoothing the selected geometry, or re-doing parts as many times as necessary and don't have to worry about loosing volume! I don't think I could make a character by "box modeling", it's like witchcraft!! haha HOWEVER, there's really good tutorials/timelapses that show the process step by step, like the YT channels of Dikko and of Shonzo! [Seeing their work makes me want to try that method] I'm still a noob but let me know if I can help with something! :D Maybe I give a bit of help, or point towards a video or other resources that could be helpful!

epyon_avenger

Sorry to hear about the COVID, but I'm glad you're over the worst of it. Make sure to take care of yourself, rest/recover/etc. Also, the 3D stuff looks like it's coming along, I'm impressed by the uh... "smoothness" is not quite the word I want, but basically whenever I've mucked about with 3D, it feels like there's all these janky looking areas where I didn't put things together right, and yours always look like they're done up really well, at least to my eyes. ^^


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