News: Release Date, features and you.
🕑 Added 2020-03-26 21:05:09 +0000 UTCHello dear public.
Short review about new features:
- Combat mode improved - now your animation synchronizes more smoothly with body turn while moving. Hard to explain, briefly it's a "bridge" between bottom part of the body and upper. (I know, it's not the main feature of the game, but creator being judged for his worst solution. I'd be get in art hell anyway).
- Cutscenes and cinematic sequences.
- Most of choices you made influence where the path will lead you. (I'll attach walkthrough scheme to got all implemented plot turns).
- Few authentic H-scenes during the plot.
- Violence. More.
- Patrons gallery (in development).
I guess you like it when you see. It was just the tip of the iceberg.
Release:
It always hard to say when exactly it would be even for such tiny project. You might remember, how I released last version almost at time, but it was real time test.
So, I need to check everything before sharing. Now I on the way to finish it and polish after. I presume finish will take 4-5 days and polish about one and a half week (save\load system, transitions from level to level, buggy fades etc.).
I hope I'll have finish to 15th of April and come up with v0.2 release with no bugs.
You:
Tips, comments, although a small number of them, make it possible to understand the real picture of what is happening with the game and draw a parallel - how I see it and how you see it.
Take care,
Your Absent.Dogma.