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On Miyazaki

🕑 Added 2024-05-08 17:48:18 +0000 UTC

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Calder Ravel

In 2013, I had a falling out (that's since somewhat healed) with my parents over my coming out, I moved out and left my PS3 at home next to the TV. I was a pretty avid gamer, but never the Fromsoft stuff, which I also assumed was just frustration central. I only had a laptop that ran casual games and League of Legends (don't make the same mistake I did) (I know Arcane was spectacular, don't let it make you play League of Legends), barely. For years I didn't really play videogames much (the last one I had finished had been Bioshock Infinite) until I got a new flatmate with a very busy work schedule and, wouldn't you know it, a PS3 he was happy to share with me. I was in a very defeated place at the time, mental health concerned. This is where a lot of people say "and then I discovered Dark Souls and it helped me keep going" (which IS a common and very meaningful takeaway I don't meant to diminish!) but like me that flatmate was prone to navelgazing and his entire game library consisted of very well executed but bleak games (Last of Us, The Line, Limbo, etc.) and ... at the bottom of the pile, Borderlands 2 and the Pre-Sequel, which a friend had gifted him and which he'd not touched. Those pulled me back up (round of applause to Dameon Clarke's Handsome Jack for that achievement). When I got back home in 2018 I decided to treat myself to a gaming PC and (naively!) assuming Bloodborne and Demon's Souls, which intrigued me immensely, would get a PC port soon, I thought I'd try to pre-emptively Get Good at Fromsoft games by playing the ones available on Steam. They ended up meaning so much to me I was kind of stunned. I exclusively play them offline because I'm pleasantly haunted by the feeling of loneliness in the Dark Souls and Elden Ring worlds in particular, I don't want to see the phantoms of other players, I just want it to be me and the world. I love that parts of it will never be explained and parts of it need to be pieced together meticulously. I love that parts never make sense. I appreciate youtube lore channels a lot, and watch a fair amount of them, but I also like just having my own ideas about the world, which I take as headcanon over other people's takes. And sometimes there's not even all that much to have a headcanon about, it just exists in these strange but beautiful worlds. I think I had a similar feeling about Night Vale when I first started listening. Just this strange, beautiful, distant little world that I could listen to and think about. Not downplaying Ghibli movies, of course, but ... I certainly know who my favourite of the two Miyazakis is. (Still didn't really get me into Berserk though, for all the repeated references in Dark Souls / Elden Ring and my respectable attempt that made it a little past the Eclipse.)

Izzy

Hearing you lay it out like that kinda makes me think of the crossover in appeal to me that his games have with your work. A world that isn't meant to have all the answers or make complete sense, with boundless history and a tendency to make you uncomfortable once you think you have your bearings.

Arwen

I played video games growing up but they kind of fell by the wayside as I progressed in my 20s. Then at 42 I decided to get back in the game (ba-dum-pum) and went all out with Elden Ring. I'd never really played "hard" games before so knew I was in for a rough ride. But it was so truly incredible. Beautiful, insanely hard, but also immensely satisfying when I beat a boss. I'm still not good at video games (after almost 200 hours I still haven't beaten Elden Ring) but now I can appreciate the talent of such a wonderful team of designers and programmers. The bar is also now possibly set too high for me as I look for other games to play...thanks, Miyazaki...


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