YUNG's Better End Island v0.1.2 (1.19.2)
🕑 Added 2023-07-23 05:30:47 +0000 UTCChangelog:
- Made initial summoning crystals invulnerable, to prevent potential softlock.
- Improved the /end_island reset command to properly remove obsidian pillars from vanilla worlds.
I know this was an issue some of you were having. Please let me know if this fixes it for you!
EDIT: I've updated the mod files from v0.1.1 to v0.1.2. This is a small update that only adds compatibility to Endergetic Expansion, and nothing else. So if you aren't using Endergetic Expansion, you don't need to worry about updating from 0.1.1 to 0.1.2.
Comments
we're working on adding a couple of mobs atm. Not sure when the entire mod will be done, but you can find the latest patreon release here https://www.patreon.com/posts/yungs-cave-lost-79253007
Aiden Kerr
hey yung when is the cave biomes mod gonna be done im looking forward to it.
Will they not be doing a public release for 1.19 at all? And if you want to take a look at the source for this mod, you can find it at https://github.com/yungnickyoung/YUNGs-Better-End-Island
That said once the source of this is public I can work on adding compat myself if it seems too risky now