Plague Change Log - 0.02.4
🕑 Added 2017-09-23 12:40:35 +0000 UTC So I seem to have come down with some kind of cold, which sucks. I'm hoping it's just a common cold that'll be over in a couple days. In the meantime, I have a release for you :)The job system isn't complete, but I realized that you wouldn't be able to see most of it yet anyway, so there's no point in making you wait. I did a sizable amount of work on the "Day System", and I added in a temporary doodad so you can test out personal reminders. I'm pretty happy with the scheduling setup I created, it's wide-open and allows any number of scheduled events in a day, at any time. You'll be able to pick the time for your dates and get-togethers.
There's a whole bunch of other neat stuff involved, but it'll all snap together for you to see in a little down the road. The passage framework for the rest of the prologue is in, right up until your first open-world day. There's some notes about what goes where, along with the choices you'll see for different jobs.
I'm gonna go drink hot tea with honey, or gargle some chicken soup or something. I'll be back soon with some updates, figure I should share the good news on the stage 1 progress too.
02.4 Change Log:
Statistics:
Total> Passages: 434 Story> Passages: 152, Words: 165883 Interestingly enough, I discovered that Tweego doesn't count .js and .css files in the story/word count, so who knows what'd it be if it counted all that ridiculousness! The custom css is already over 1000 lines...
- Configured SugarCube to only store one instance of state history to improve performance.
- Corrected issue with dropdown javascript not setting properties correctly (noticed in character creation.)
- Implemented status bars for key variables in Status View
- Minor CSS improvements to tables created, not fully implemented.
- Addiction stats are now properly displayed.
- Addiction stats added to status mgmt function
- Passage framework for rest of prologue built, along with explanatory text.
- Kinks now properly impact secondary stats, new traits now properly impact skills.
- Fixed issue where pleasure gain in masturbation scene wasn't authenticated
- Removed 'map' tags from some passages that had them incorrectly.
- Added ability to remotely open and close the right side bar
- Added the info button to the right sidebar to provide info/help on current passage
- Added help text to most passages in the game
- Added event scheduling system
- Added temporary alarm creator to contacts view
- Fertility Goddess and Fertility Storm mutations now properly affect attractiveness
- FG and FS mutations now show up on the passage after character creation.
- Added status bars to skill points
- Created new work skill called status bars, that will be critical to not being fired when working at new status bars job on the css ranch.
Comments
very good
iferiro
I see. Thanks! At least now I know, haha. Keep up the good work, man. Looking forward to it.
ThaumX
Thanks iferiro! I'm gonna get the bra thing fixed. The fitting room is kind of a bug, kind of not. Originally I set up the wardrobe/grooming menus so that they would return the player directly to the room they were in outside of the prologue. I added in an exception for while players are in the prologue, and set that to the dressing room. When I made the passages for the prologue, I set those exceptions to what they're supposed to be to continue the prologue story. I'll add in another exception for the next release so that doesn't happen from bullseye :)
ThaumX
Thank you! I don't think it's THAT good--I know there are tons of professionals who could do a better job--but I try really hard. I sometimes share code snippits on Discord, and I want to open up a git soon so if people can point out any ways they see for me to do a better job. :)
ThaumX
Thanks for letting me know! I'll get it fixed for the next release. I suspect my 1 year old son helped out with adding this one, lol.
ThaumX
I wish! I want to start writing some. Right now the only sexual scenes are the masturbation scene and a minor bj/hj thing when helping out lily. Building the sex scene system is coming fairly soon, but the content inside is going to be mostly placeholder at first. I tend to change my style a bit based on the content/subject, but if you'd like some examples, you can check out some of the Lapinara sex scenes and pregnancy in TiTS. You can also see Dr_Zephyr on Literotica. (you may also be able to find erotic fiction from thaumx or akhkharuzi in an archive somewhere.)
ThaumX
Yes :) right around the end of the month, but I think I may release 02.3 for 1$ supporters soon.
iferiro
Loving the status bars and new stuff. As mentioned by Red Flare, the line for bras stays at none if I try to change it directly; I have to change it via outfits and then put on the outfit for the changes to be reflected. Not sure if feature or bug, but if I choose to enter the fitting room/wardrobe/grooming interface before I leave Bullseye, I get stuck in Lily's House with no way out to return to the story. These were found when using Chrome.
pedro
Just saying, Your coding is crazy good.
Red Flare
Using Chrome, when choosing to equip clothing articles bras don't get equipped. The line item for bras stays at none.
Furious George
any sex scenes yet? i wanna see your writing style
Kill La Kill Yourself
Can 1$ backers expect a release soon? Pretty please? :P Also love that Nurgle <3