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ERSS-FG alpha v0.3.102 (EOL): FSR Frame Generation for ELDEN RING

🕑 Added 2024-10-23 19:00:00 +0000 UTC
ERSS-FG alpha v0.3.102 (EOL): FSR Frame Generation for ELDEN RING

Comments

Jeferson SantosD.

Me and testing 1.10.1

Tài Hữu

Unfortunately no. What are you running an older version for?

Jeferson SantosD.

Hello, is there a version of ERSS fg that works on previous versions of Elden ring?

Baldanders19

Thanks! Works perfect on Steam Deck

Tài Hữu

Yeah. You need to install both v0.3.49 and ERSS-Addon-RemoveFrameTimeConstraint Also make sure FG is on before updating. There's a bug in v0.3.49 related to that setting.

Baldanders19

Hi, is framwtimeconsent already integrated in 3.49?

Tài Hữu

You can send me a DM on Discord

Peter Kilian

By that I mean, do you have a discord server... or I don't know- A forum or something? Github?

Peter Kilian

eh I could try but I don't really think that's the issue here. Is there somewhere else I can contact you for support?

Tài Hữu

Did you install the ERSS2.toml file? It's labeled "erss2-use_this_if_you_cant_press_home.zip" Once it's installed restart the game and press T it'll show an overlay with the settings

Peter Kilian

hmm. I followed the instructions and extracted it into the "Game" directory in the Whisky bottle. I use DXVK and Esync. Game launches and plays with a rating of like 40/100 in terms of performance so id like to use your mod. However, it isn't giving me an option to use the FSR at all. Almost as if it isn't even in the game folder.

Tài Hữu

You should be able to use the mod by extracting the files and bypassing EAC as per the instructions. I've only used FSR API and standard Direct3D so it should run on a Mac with Wine+DXVK as you said. Please let me know if there's any problem. I haven't tried running it with Wine myself but FWIW it works fine with DXVK on Windows 11

Peter Kilian

Ah, my mistake. I am trying to use DXVK (Direct Vulkan Translation Layer) To run Elden Ring on a MacBook Pro 14' (M2 2023). Keep in mind, it should be theoretically possible to use this mod's FSR implementation through DXVK since it supports Direct X renderers too. Though I don't really have a lot of accumulated understanding of your mod which is why I'm coming to you.

Tài Hữu

Were you not able to set it up in Wine? The mod is supposed to have all the dependencies included.

Peter Kilian

Hey. What are the dependancies? I'd like to attempt to use it with wine.


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