Expedition 33 - Frame Generation Mod v0.6.0 (Alpha)
🕑 Added 2025-07-03 15:50:00 +0000 UTC(NVIDIA GPUs only) Integrates DLSS-FG and FSR-FG.
Installation
Extract the attached file to SteamLibrary/steamapps/common/Expedition 33
Open the overlay with the END key and select a frame generation provider (a restart is required to apply).
Change Scaling Type to DLSS in the game's graphics settings.
Notes
For Special K users: remove the included d3d12.dll file and add 33frames.dll to SK plug-in list with Early load order.
Known Issues
Only NVIDIA RTX GPUs are supported.
DLSS upscaling/DLAA must be turned on.
Camera cuts aren't handled.
nvngx_dlss.dll is included with the mod and it will replace the game's original DLSS version, removing it will disable DLSS. (I don't know why it's like that.)
Change log
v0.2.0
Settings are now saved
Removed some key bindings I accidentally left in the last release.
v0.3.0
Changed loader file name from DXGI.dll to D3D12.dll. (The old dxgi.dll file that comes with the mod can be removed.)
Changed overlay toggle key to End. (It can be re-assigned in the overlay settings)
v0.4.0
Fixed incorrect motion values.
v0.5.0
Fixed DLSS-FG being disabled in certain areas.
Fixed issues related to shader caching.
v0.6.0
Added FSR-FG v3.1.4 integration (NVIDIA GPUs only as DLSS is still required).
Comments
Tài Hữu
I have been working on a project that'll allow me to add FSR FG and upscale integrations for this game as well. But there's a lot to do and I've also been busy so it'll take quite a while. and btw. Thank you for your support! <3
Rodrigo
Hey! I joined your Patreon a couple of days ago — really liking what you’re working on. Quick question: any plans or rough estimate for an FSR Frame Generation version for AMD GPUs? Thanks!