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Introducing the Next Big Thing

🕑 Added 2022-10-16 10:27:48 +0000 UTC
Introducing the Next Big Thing
Introducing the Next Big Thing
Introducing the Next Big Thing

Comments

Limitations are a reality of game-dev, this is no different. I'd rather have Nebulous' limitations than say extreme polycount or texture resolution constraints for example. A less visible yet harder to grasp limitation actually comes from the mount arcs. Giving a wide unobstructed arc to turrets that also work with the unmasking mechanic is more complex than it looks, especially when your design stray away from a box with guns.

Alfred Broda

Very nice! I was surprised to see that no one did any Homeworld inspired ship designs for Nebulous. Then I read the requirements document by Stephmo and your guide on Steam. It does put some serious limitations on what you can do, especially the convex requirement. Looking forward to see these in game! :)

Super excited to see! I may have missed it but do you have a estimate on a release window?


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