ManlyMarco
patreon
KK_MobAdder v1.0 - Spawn background mobs in story mode
🕑 Added 2020-03-27 10:34:00 +0000 UTCThis plugin adds random mob characters across maps in story mode in order to make it feel less vacant. The mobs have simple animations, no annoying sounds and don't move from their spots - they are purely for decoration.
How to use?
- Make sure you have at least BepInEx 5.0, as well as latest BepisPlugins and KKAPI.
- Download the release zip below.
- Extract the archive into your game directory. The plugin .dll should end up inside of your BepInEx\plugins directory.
- Check if there are no warnings on game startup, mobs should appear when you start a new day in story mode.
Notes:
- You can disable the mobs and change their color from the game's settings screen, look for mob settings near the bottom (the same settings that control mobs on the train map).
- The amount of spawned mobs varies by time of the day and location. It can be adjusted in plugin settings, and by editing the included spread.csv file if you want to fine-tune it.
- You can add more mob spawn points if you want to. Go to plugin settings and assign both of the plugin's hotkeys, check their descriptions as well. If you add a bunch of spawn points please consider sharing your positions.csv file so everyone can benefit!
Comments
Lefty75uk
A truly nice addition to Koikatu nicely done Marco. If I was not a supporter of KPlug then I would have supported your ongoing dedication to Koikatu. But Honey select 2 is out at the end of May my tenor with KPlug may shift at this time. Anyway thanks again
ManlyMarco
Yes, if they are already on the map when the scene is started. They do not appear in free h.
Elverost
The mob are also present during h scene ?