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[Public STEAM Release] Version 0.25.9

🕑 Added 2024-10-24 23:14:32 +0000 UTC
[Public STEAM Release] Version 0.25.9

Comments

RespondingLight

hello...i conected itch and patreon but when i try to download the 0.25 Unreal 5 Test the download stops and it says im not allowed to download the file. But itch says i own it...what went wrong? When i try to restart the download it redirects me to itch where it says 'download link expired'

Tantarex

Hello Kalyskah ;-) Thank You for your answer. I see it's type of philosophy. I have to admit, that I did not really pay attention to the left edge of the screen. Since the inventory is "a bit confusing", how about an additional note in the journal (since this note will not disappear) ?

Kalyskah Team

Whenever you get an item during a quest, you have a pop up on the side that shows the item you are getting. And in our experience, it's better to give some items in scripted scenes than risk adding it to the level and then people missing them because they didn't explore that area or because some problem in the quest caused the item not to be spawned. When you get the items in scripted events such as michael's fight or brooke's, you are also advancing in their respective questlines.

Tantarex

Hello Kalyskah ;-) comments to 0.25.9 : The spiders in the sewer are still inactive. Meeting Brooke & others: This is the first scene where some NPC's act a bit coordinated. Or is it the consequence, that all of them are quite aggressiv ? Anyway: I needed more than twenty runs until I got one without Kalyskah being killed. (I suppose I finally succeeded besause I concentrated on Brooke.) Brooke's "Shot" is very powerful, in most cases one hit is enough, two hits surely will kill Kalyskah. Two aggressive swordsmen can make Kalyskah very distressed. Two sword fighters at one time plus Brooke are too much. About Friendly Fire: one time Brooke hit a fellow combatant and killed her (I saw the loot bag falling). Killing Gremmnoch is toooo easy. Kalyskah must not do one strike or shoot: After Gremmnoch has attacked the pedestal, he lays down. Gremmnoch will not attack again. So Kalyskah jumps down and does nothing. Merishya follows Kalyskah and attacks Gremmnoch. If you wait long enough, Merishya kills Gremmnoch. Return to the previous version !!!! Note: always when I arrived at Merishya's cell, I already had the key of her cell. I needed a lot of program runs until I found out that someone (Brooke) dropped it. And my opinion again: when passing the door of the dungeon Kalyskah is automatically "teleported" to Merishya's cell. The previous version was better ! It is not a good idea to drop keys. In the heat of the moment, this is easily overlooked. Better hide them somewhere. (Last time I asked for the key of "Paradise of Delights". In retrospect, I probably already had it. I just hadn't noticed it !)


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