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Kalyskah version 0.27 Feedback collection!

🕑 Added 2025-02-23 18:40:00 +0000 UTC

Comments

Blue Sammy

Timed block/parry definitely makes the combat more fun! It's great to punish an enemy with a little neck nibble. I did notice that after the timed block - bite is finished, sometimes the enemy AI would just stand still and take some time to get back on the offensive. It was inconsistent. The hud elements being moved under Kalyskah is appreciated, health and the blood gauge are slightly hard to parse visually, but easier than what we had before.

Kalyskah Team

More people reported this issue, I'll see about fixing it too!

kurono

I encountered a problem when facing a giant dog i think it was. Sorry. Im new to this game and don't know the names yet. But when fighting it, it simply went back to sleep and the game was stuck there.

Kalyskah Team

As far as the feedback we received so far goes, it shouldn't take long. But it requires some planing. We'll do it along this week

Nev

There was a final boss fight? Where? In the goblin dungeon? I hope you guys don't need too much time to repair everything that was planned to expand the game contents :)

David Figueroa

Ah cool thanks for letting me know

Kalyskah Team

We probably will, but it will take some time since we first need to fix the occasional mesh clipping issues with clothing.

David Figueroa

you mentioned breast physics are you panning on adding butt physics as well im curious


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