Growth RPG V0.1.4 Hotfix
🕑 Added 2020-04-01 16:30:55 +0000 UTCHotfix for V0.1.4 sorry for it being a bit late. I was having trouble fixing a bug not letting you unequip items. I wasnt able to fix everything, some will need pretty big overhauls that im going to try and fix this month. But I did fix a majority of the reported bugs and the passive combat AI should behave much better now
Comments
DigitalFurBelow
fixed in the version im working on
Starsegen
Bug: If You use The Katana Skill for Growing legs the Growth is still after Battle Walking arround wive 1100 Leg is nearly Impossible Suggestion: would be nice to have a Option to turn off some of the Growth parts i dont like huge legs ^^
DigitalFurBelow
what do you mean broken? like it doesn't work as intended at low size levels? I know about that but haven't figured out how to fix it
The head scale is still broken, do I need to do activate something to fix it?
DigitalFurBelow
it wasnt on the list but someone else did mention it. Thanks.
TheDarkBreadGiver
First and foremost, enjoying the game so far and look forward to all the future content that is planned. Don't believe I saw it on the Trello 'known issue' list and not sure if its a bug but when the player uses the 'Sheathe buff' (from equipping Scabbard and Iatowashi), the buff persist after one turn and can be stacked indefinitely. The visual effects of the buff also seem to persist after combat is complete.
DigitalFurBelow
yes you can't reset any essense or else they would just be free level ups. This will change in the future ill have an NPC that you can pay to remove it
Godzilla6000
Is it just me or is the bought reset from the plush not a fully reset of my body? I still have insane legs that don’t match my little body. It seems that fat and legs don’t reset correctly. Otherwise such a great game. Maybe you could add some stuff for the really big guys... above 1000points of height ;)
DigitalFurBelow
The enemies not having only smooth crotches was a bug that has been fixed in the version im working on. I don't know what you mean about not being able to do anything in active combat though, that is very odd, especially if it works in passive.
Even with hotfix, I am unable to do anything in active combat fight, keys or clicking simply do nothing. :-/ And passive is not that growth enjoying fun like it was, with all that ridiculous moving... Plus sometimes when I am defeated game crashes with Fatal error. Another thing, even with Lewd mode on, foes and NPCs are smooth. Can all of this be fixed somehow?
DigitalFurBelow
right now speed doesnt do anything outside of turn order in passive. I will probably tie it to ap regen
Ramza
Would it be possible to start the battles with 2 bars full in future updates? Having to wait to do anything in each battle is pretty slow at times. Also, does the speed stat currently effect anything? EDIT: Never mind on that 2 bars stuff, just downloaded and tried the hotfix version. I am still curious about the speed stat, it doesn't seem to do much of anything, but I could be overlooking something
DigitalFurBelow
yup just have to talk to plush
is there a way to reset stats?
Techimp
Items may be fixed to grid but no means to get at any item past the 4th row (aka no scroll functionality)
Techimp
Bodyslam even at 413 weight...hits for 1, Enemy stat increases no longer appear using the arrow next to their HP bar, Inventory is still hard to deal with (item icons too large and force contextual menus for item like equip or eat half outside of the visible space) but are properly aligned to grid now, AI seems quite a bit improved, having them buff when they cant get range on player is good, shark samuri seems to have forgotten how to walk in overworld.
DigitalFurBelow
the dungeon one or the regular one?
One thing i've noticed is the bunny samurai boss gives an absurd amount of xp
snilloc422
Dang. I was having fun taking advantage of the passive AI. Lol