Growth RPG v0.1.1
🕑 Added 2019-12-20 21:49:00 +0000 UTCx64 https://drive.google.com/open?id=1Sa_PP59581fUESHEovSX_zEVXJ8k29rd
x32 https://drive.google.com/open?id=1_HtIwbEU7UykmHhW9aNFovBJCJv0sDOx
December update is here. No new content but a lot of QoL changes and some new systems
if you want to read about all the changes here is the Dev log
https://docs.google.com/document/d/1KGUEqrm-Bs5X5BU1AeWybn_UARp3QMG5xLd1_P1GanQ/edit?usp=sharing
I have added a Patreon authenticator, so you may need to add it as an exception for your firewall since you need to log into Patreon. If it doesn't work try it in administrative mode.
Also I don't think I solved the uncooked error. I looked into it more and I don't think there is much I can do about it. It has something to do with directx 11 and 12 not working on your setup. I was sure to include directx, but I doubt that fixed it.
Comments
Redsaber
Man the demo was so cool, can't wait to see where this version leads.
DigitalFurBelow
Im going to update it so that you can choose how much the head scales with the body. Some people like it small Thanks, and thanks for the support
I was seeing the same thing that Yahy Eeth talked about. As you grow in size, the head doesn't scale along with it. Could it be worked to scale with size growth? But overall the game is great! Fantastic job so far
Yahy Eeth
And forgot to tell you.. The head stays the same even if you get a lot bigger.. It looks.. Weird.
Yahy Eeth
Cool update man can't wait for more stuff to come out. My char sometimes t-poses for some reason don't know why and increasing legs enough makes them go through the ground which seems bad.. Anyways Merry Christmas!
DigitalFurBelow
yeah I've noted down both of those bugs. I know whats causing the bumping off the map not so sure about the use all though. glad you enjoyed the update other than that
Torque
theres an exploit for spamming growth, when you right click to "use all" for any item you have multiples of from your inventory, it doesnt actually use the items from your inventory and it keeps the number there so you can constantly repeat the process. Somethings with the combat i was able to get the heath of a Lardzerker up over 15000 before it bumped my character off the map and stopped game process from being able to end it, Very good updates and game progress so far, better interface, more customize-able options
DigitalFurBelow
I'll tell Zepho, but it might not work with whatever browser unreal uses.
WhiteLeo
Would you add Patreon authenticator for Facebook or Google, please? I tried to click the button but isn't work <:' 3
Wolfie Randolf
I can confirm this happens.
spplayer76
BUG: In combat, if character growths get high enough, the player and the enemy model will start pushing each other, if one of them gets pushed off the map, they will be destroyed and combat will bug out. This is easily reproducible against the lardzerker.
DigitalFurBelow
yeah someone else mentioned that glitch, going to have to look into that for the next update
I found a bug where if you have stacks of most items and use all it doesnt consume the item but you gain its effects. Using all on 5 height essence gives you 50 height but it doesnt use them. Also the IK system doesnt seem to work past 200-ish height and your feet and ankles will clip into the ground. Keep up the good work though!
DigitalFurBelow
oh thats very weird I don't exactly know whats causing it. Im still betting on the limb collision though
https://drive.google.com/file/d/11bTmyijXOEPHmtbr_bZulHteZeNDMzTf/view?usp=sharing Just uploaded so it'll probably be a bit before it's available. It's a video of me exploring the bug a little bit.
DigitalFurBelow
its probably from the collision I added on the character definitely need to fix that
Encountered a weird bug where you'll get stuck in the little area behind the shopkeep, unable to go right. When going right, as soon as you stop holding right, the character will slowly walk back to a certain spot. I recorded a video of it, if you want to see it.
Segmentium
A wonderful announcement to wake up to.