GrowthRPG V0.3.8 Hotfix
🕑 Added 2022-05-12 15:17:43 +0000 UTCSorry this took a bit longer, but I had to reimport all the animations to fix a skeleton issue
Comments
Kryonic
Just wanted to say I'm super stoked you're still working on this! It's exciting to think how far it came from when it was first announced. Keep up the great work!
Not sure if this is known but the undersides of breasts experience significant deformation at moderate to large sizes, possibly as a result of the change in models as this doesn't occur in 0.3.7b. This is separate from the "breasts squishing at large sizes" which IS present in 0.3.7b (I haven't gotten large enough in 0.3.8 to see if its still a problem.) Also want to suggest having the player's ball 'lean forward' so that, at larger sizes, they don't clip through the legs as much - though I accept that, in a game about growing to unmanageable sizes, clipping will occur no matter what.
DigitalFurBelow
yeah someone else mentioned that, I have no idea what could be causing it though, must be something with the save, but its not like I changed that much with it
spimble
Most of the issues I saw are fixed here, but there has been a bit of a question i've had. There's about 3 idle animations i've seen you can choose depending on your response to certain enemies, like the beast and lich. However, they always seem to revert to the Default idle after loading into a different area. Not urgent but is that currently planned on being fixed? Also the same is happening with the canines.
Legeden
let's give this one a go