GrowthRPG V0.4.4
🕑 Added 2022-10-15 18:27:21 +0000 UTCBack from my time off, sorry about missing so much but I had personal stuff in my life going on along with getting my power knocked out for nearly a week. My schedule is going to be messed up for the rest of this year. So the next update will come out Tuesday November 15th
This update I want to try to fix some bugs and add some polish
Options for this poll are
Equipment Color - being able to affect the color of different parts of armor.
Deer Snout/Antlers
Bird Beak/Wings
Ability System - I was thinking about switching up how this works where instead of having to get previous perks you would need to sacrifice a certain amount of levels in that stat. So if a perk tier required 200 muscle you would lose that much before you can get it. Its a bit too easy to get abilities right now and this would give some more late game goals.
Comments
okay. Facade is the one near the Lich’s cave, right? And the castle is the one across the bridge
DigitalFurBelow
They do just at different levels. Facade I believe is 10, cave is 15 and castle is 20
yeah
Eldeecue
I concur. At least, say, at the 100th floor mark or so.
One thing I will suggest is that the other dungeons should also have checkpoints as well, just to make it easier to get back to where you were in that particular dungeon
Eldeecue
It's doable already--interface for doing so is a bit wonky, but it _is_ there.
Would also be nice to be able to change the scale of your followers, incase the size becomes too big.
Noticed a bug that if you re-allocate points to your follower, they dont grow, they will do the animation but not actually change size.
I was thinking the same thing, but, I wasn’t sure if “prestige” was the accurate word for that
Madison Tracs
Even though the bug and abdomen poll choice didn't get picked, will they get added eventually?
DigitalFurBelow
yeah eventually don't exactly know when though
nicko564
so it could be like a prestige system?
imnotfirebornthirty7
Will you be adding additional dialogue to the followers to give them more personality?
Freshmeat
That's fair. Just something to do with followers
DigitalFurBelow
definitely something I could do, but I think each follower would have their own tree, help differentiate them
OmegaDragon
What would retooling do? I had a thought of like a luck stat that increases xp and money gain and maybe a higher chance to get loot. this could be connected to bust or maybe like tail or somethin
Freshmeat
Could we be able to get abilities for the followers too?
Just out of curiosity, when should we expect that inflations themed dungeon that I suggested a while back? I’m just curious, that’s all
That doesn’t sound like a bad idea at all
DigitalFurBelow
yep definitely can. Although not the vore, not yet at least.
Do you think you would also add more abilities? Like maybe a speed upgrade, or grab, or maybe a vore option?
Legeden
ah, now that makes much more sense I thought you'd just put a new sticker price on old skills this would also be a great time then to merge essence gained stats with level gained stats ... or rework how stat reset works now not to mention exp curve
DigitalFurBelow
well with this system you would get to grow more than once. And each time you shrink you would gain XP faster, grow more in combat, and have higher level abilities.
Legeden
not feeling super on board with the specific proposed retooling of abilities definitely could use some stat sink, but being locked out of abilities (unless you sacrifice) feels a bit more like something NG+ could do rather than the usual linear progression