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Monthly Charge: Yay or Nay?

🕑 Added 2017-09-07 01:11:50 +0000 UTC

Comments

AGL games

Hey cool! Thanks for pre-ordering and welcome aboard, Robert! :D

Robert Russell

I've been on the fence on the patreon. I did preorder the game and bought a bunch of the art set things. Though I do prefer the monthly with pay up front; to the pay every 2 weeks if I don't get cold feet. :P

Elysion

Exactly

Michael Hawk

id prefer monthly mainly to avoid paying VAT twice > - > darn taxes

Jay-Jak

I support Patreons on various styles: 1) monthly, 2) every 2 weeks, 3) charger per update (max of 4 per month). I agree with the benefits you will have by switching to the monthly format. It will be easy math for new Patreons. Moreover, since you are dedicated to weekly posts & engagement (and don't charge per upload or distribute exclusive rewards through download links) the monthly charge fits better. Lastly, I am always in favor of predictable income: so having a monthly budget (instead of a fluxuating 2 week check) would bring stability to AGL.

AGL games

Good to know you are on board, Teo. We'll make sure you are sorted out when we make the transition. Cheers! -din

TeofiloHurtado

Dear Jesika and Dinmoney: I'm ok with that! I'm really sorry there are some people leeching the wonderful things you do (sadly, the same thing happens to many other creators on Patreon). I will try my best to keep supporting you; just let me know when I have to switch my pledge to the new format!

AGL games

Hey thanks for the feedback JD2! I am taking this as you are against us working on Paramedium for the game jam? Let me assure you we have 100% plans to continue working on Faulty Apprentice. We want to bring in the new programmer, but before we throw them into our gigantic project, we need to test them. At least that’s the main reason, there is more info on the official post (down our timeline). We want you here, JD2! but if you need to jump off for September and come back when we are back on FA in October, we understand. (= Thanks again for the honest feedback, we really appreciate it! -din

JD2.0

The change is fine with me, even if you change to bill up front (which it sounds like what you're doing). With that being said, if you're reviewing your interactions with your customer base, and this is one of them I agree, you may want to consider how many Patreons you gain/lose if and when you stop working on the game people have been paying you for, for the last few months, and start working on something else. Many people, myself included, have stopped contributing to a Patreon when they started working on more than one title at a time, regardless of the reasons. It can be a very clear signal of a Patreon group that begins to 'milk' their subscribers and/or has lost focus on the reason people subscribe to them, to begin with. Just saying to be careful of what your public perception is if that matters to you at all. Some may gladly subscribe to a dev, while others are subscribing to a specific game. Patreons who actually complete a game are very rare, hence people getting nervous or dropping a sub at the first sign of dev instability.


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