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(Pre-Release) Faulty Apprentice v.0.0.8X

🕑 Added 2019-10-28 23:41:44 +0000 UTC
(Pre-Release) Faulty Apprentice v.0.0.8X

Comments

AGL games

Yikes, good catch and thanks for reporting! Do you use discord? We could get in touch with you to find the source of the bug a lot faster. Join here: https://discord.gg/AGLstudioArt

Terra Parker

That does work, it's just a shame to lose the normal sound effects in the process. Most visual novels have separate voice and sfx volume sliders, though I suppose if you haven't programmed that distinction into the game already it could be hard to retrofit

Terra Parker

This version still, Magic Training 3 (Protection) session failed to load and soft-locked the game on the Heart Day

AGL games

You can lower the SFX volume in options menu and that should quiet the VA. Hopefully that helps (=

Terra Parker

To be fair, the issue could also be exacerbated because I'm a very fast reader, so even when I'm reading new text I often click past a line before the associated bark has even finished if it's a longer one

Terra Parker

I get the idea and the VA itself is overall pretty good, especially for how...stylized some of it is, I've just never seen quite this compromise before between full voicing and selective and I was a bit disappointed that I didn't have the option to control it once I got a feel for how each character was supposed to sound

Terra Parker

Oh, it's a constant thing, it feels like each character has five or six little flavor barks they say for lines that have certain tones, and while I can't cite a specific instance from memory I definitely do recall being jarred a bit by one bark getting repeated several times. I'm gonna play through again when I'm done with this and I'll try to catch those. But I've also saved and loaded a few times and it also sounds weird if you're skipping through text you've recently read as well, because then you get a bunch of rapid fire phrases

AGL games

Yikes, sorry to hear that. We actually have an internal rule to not repeat VA like that, do you remember which character and when that was? As in the subject matter or day of the dialogue. We'll get that sorted out right away!

Terra Parker

I don't know if this sort of thing is even on the table at this point, but the game would be much improved with the ability to turn dialog barks off. Hearing someone say "I must consider" four times in a row while I'm trying to read text that doesn't even contain those words gets distracting and I wish I could at least make it quieter.

AGL games

Fixed! Thanks for letting me know (=

You must click the link at the top of the post (the picture). The link in the "How to download" section leads to an error.


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