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An Update - Readjustment

🕑 Added 2019-01-20 05:45:30 +0000 UTC

Comments

Katburger

Brain infestation minigame Tbh I really like this, feels good to have an interactive "will-breaking" process with the characters. Helps lend a feeling of progress to the otherwise 0 to 100 flick of "hey you're now infested" (which in itself was helped by the interim state before they receive parasites). That being said, I usually skip it for the family members due to neckholes being useful for choker farming. Small case of gameplay not aligning with what I personally want to do. Steve Again, tbh the MtF is kinda fun. Adds a little worldbuilding as well, to have forcibly genderbent males other than the MC. Again gives the feeling of "progress" and bringing someone into the fold.

ZeashSkirata

just my two cents here

ZeashSkirata

i say finish this project even if it is mediocre for you and the do the next project better but dont keep on blaming yourself for percieved flaws that are honestly minute in most cases.

ZeashSkirata

you sound like me a while ago with my warhammer 40k figueres. your being to hard on yourself the things you do here are amazing and (just like myself with the painting) your not realizing that to be honest getting something done at all is better than trying to make it perfect and failing.

Brain infestation mini game It has a cool concept, but the values of said actions in the mini game is wierd. Stimulating your whole body should make you fall easier, but the marker barely moves even if you just use that option. Readjusting the values gained should be the easiest fix to this, making you fall easier if you use the bottom option. For the brain infestation of npcs, I feel that it is close to perfect. The Steve situation I do not mind Steve. But I would like that his family would get involved sooner rather then later. If you want Steve to be more special then the others in some way, how about giving him a bit more freedom then the others once they have been fully or partially infested. While Julie will infect Gabrielle, Steve could infect random npc, making it a bit of a gamble to infect him early game because he could force a bad end. I accept you. The acception part of being infested with parasites is some of the best of the game. And linking it with perversion, making those with high pervesion accepting werm infestation easier. Having a bad end looming makes the game more intresting, from my point of view. Maybe balance it out with the more werms being forced on someone, giving them higher chance of rejecting them. Werm in general. Suggestions. What I would like to see in the future is the tone down of werm birth rate. Maybe not make them gestate asexually? To balance this you could bring part 1 self-breeding mechanics. This could open a window to being exposed by your family giving you a possible early bad end, but further into part 2, it will help gathering werms for biosuits. Of course it should limit it to self-impregnation to once a day, or increase the chance of being exposed if multiple self-impregnations have been used during 1 day. Maybe remove chance of being exposed if no family members are home? I do miss the info at the start of day saying which family member have left the house early. Hopefully this will look more clean then my last wall of text. Keep going at your own pace Anon.

Lotean Loris

maybe have the 'FOIL' be someone trying to court chet/chloe but can't really get close. They would seem like an easy infection target and they CAN be if you want a fast track to a bad ending. Where you lose control and are a backseat driver in your own body. Maybe make him most of what chet is not, make him better though make his methods violent, make him the thing that if it gets power, people starts suffering. Like a pandora's box. Also maybe make this 'clinic' that heals people extremely weak at first or if left unchecked the single greatest threat to you and your new empire. the clinic isn't gonna know what the hells going on at first and then learning more and more about the infection they treat. if you don't stop/raid the clinic they'll quarrantine and then send a MOAB after an evacuation. There are great ideas here I think you're just understaffed and don't have a real focus. I would skip the space ship entirely and let day 1 be a tutorial. But this is just one bunny's opinion.

Cifer04

I think it's fine to leave Steve in. he's harmless in the grand scheme and it's nice to have the humanizing element that the chloe/chet has a firend and is not that isolated fuck who stays in there room all day. They also fulfill a role in that if you aren't chet they are the only character that scratches the itch of male to female. If you wanted to perhaps spice that up you could add story about Steve feeling hurt and betrayed as you start infecting him before becoming just another happy puppet. If anything, i'd say drop the Massage Parlor guy, he is out of the way and i don't know what he contributes to the game. If you have bigger plans for him then by all means keep him, he just seems pointless at the moment. Indifferent on Steve's family as they don't exist in the game as far as i know so do whatever in that regard.

Troqu

Agree that the brain infestation seems kinda pointless. I do however like Steve, but I don't think his parents need an arc. Maybe instead he just requests a couple of chokers and some werms to bring them around to his new self when she progresses far enough to be completely obvious, and then one or two lines the next time you see her about it going well.

One thing I find incredibly hot, and might work great for a first animated graphic maybe, is inflation. Since you are looking at possibly showing impregnation, you might consider the parasites thinking "Hey, lets dump as much seed into these fuck toys to make SURE they get pregnant". You could even base a impregnation chance on a scale with seed output maybe? I am also a huge fan of customization. Maybe in the future, the family members can be customized when fully corrupted to suit any fantasy the PC desires. (Futa, furry, sexy outfits, changing their behavior, ect.)

Mouseguru

I think the brain infestation minigame would be worth keeping...ONLY if it varied somewhat, depending on the character being infested. Some people with more powerful personalities should be harder to infest their brain, and some should be easier. But if you're going to customize it depending on the character, then make it MUCH shorter, e.g. 3-4 clicks at most. Let me know what you think about that. As far as Steve as a character goes, I think the MTF transformation is fine, but he should have unique a plot twist somehow. Otherwise it IS too generic of a trope. For instance, maybe he reacts differently to the parasites (like he retains his cock), or he keeps his sexual attraction for women and goes after a specific woman in addition to GAINING an interest in being fucked in the pussy, etc.


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