Revising the scope of PI2
🕑 Added 2024-10-31 17:33:59 +0000 UTCYeah, we are trying to do way too much with this sequel.
We're going to go back to a mostly writing-based game with supporting artwork.
We should be able to get PI2 out by May of 2025 with 3 main story arcs. We'll keep many of the good mechanics from PI1, ditch the experimental mechanics that didn't work out, and keep it clean of errors and dead-ends.
I'm still open to doing a full 2d RPG with expansive pixel art but we'd need some substantial investment to do it correctly.
Tutorial level is nearly done, I expect the first story arc will be done by the end of the year and we'll put it up for early access shortly afterward.
Comments
Chwig
Thank you for doing this, a good foundation can be expanded upon
BootesNebula
does the discord link still work?
Jaggery
Feature creep is the killer of many an ambitious project. Reevaluating scope and reigning it in mustn't have been easy, but it sounds like the best way forward for now.
British Lion
That’s a shame. You not thought about renpy and a vn style approach?
Yong Ho Lee
It's very smart. Can't wait for the release, seeing as it's on my birth month!
Dyamonde
good call, i think, limiting the scope.