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Chapter 202

🕑 Added 2022-12-26 20:00:02 +0000 UTC

Comments

Aaron Martinez

The biggest problem with this chapter is that it was obvious the instant that Blood Hand appeared that he would get away. Narratively it makes no sense at all for him to die here, especially when he started losing immediately.

Zadar Thule

Blood hand has the advantage that he mentions that escape is sometimes an option in 169. Bad is that Matt was twice close to finishing him off, only to be interruped at the last second.

Aegir

I mean its clearly stated thathey ran for their lives and couldnt do shit vs the 10man team. As strong as they are, i think its clear that that team is OP. Its also clear author is setting up the Blood Hand to being the main Sect threat for them in the upcoming war.

Shaun McDonough

Please please please don't continue with the lazy boring trope of running into the same enemy multiple times to only have them escape at the last minute. If it happens once it is fine. But having it happen twice is already making it immersion breaking as it is practically announcing to the world the heavy hand of the author. The less you notice the hand of the author the better.

Sheltron5000

I appreciated the hints at armor penetration being a significant point in the fight, but I think more could be made of it. Also, something to remind us all of how weird these teams are. I don’t agree with the other commenters that it felt like hand waving, but a little bit more emphasis on how they almost got the clan guy and how bizarrely overpowered the kill squad are would be good.

Yshua

Agreed, yes. There may be a good enough in-universe explanation for this but the comments around aren’t doing it for me so far and this sentiment is common enough that there’s at least a lack of clarity in the book so far. Reminds me of chapter 175/6 in Delve.

adam1

I think the thing to remember is that Matt's talent is an advantage, and he's leveraging it into making himself a powerhouse, but the true benefit it brings to the Empire is not combat, but basically providing the fuel that makes the empire run. He fears being shoved in a box because that's how he could benefit the Empire the most, rather than being a very strong Pather that fights the other powers. At this stage of his development, he's not able to come out of the gate with an overwhelming advantage, what he has is the staying power of not running out of mana, and not needing to ration his mana throughout the fight (plus the ability to make talismans that effectively store his mana for future use). In a few more tiers, he'll be able to blast our more MPS than his opponents' entire mana pools, which is I think where the mana concentration issue is meant to keep him from being too dominant to not have an engaging story.

Haikaiko

I've flipflopped a full 180 on this, it's power-scaling whiplash. I went from the start of floor 4 going "Matt is too lackadaisy, he needs to lose Aster or otherwise suffer to learn to take this seriously, he's having too much fun for a serious, life or death environment", to the start of floor 5 going "wth, NONE of these guys were in any way a threat one chapter ago, now every time Matt coughs, a bajillion guys that are stronger than him pop up and break his leg or jaw or one of his growth items AGAIN." The issue, as I see it, is Matt is a badass. We know he punches up several tiers higher than he should, and that he'll be out-manaing the Emperor himself in a few more tiers, long before he hits T50. The author needs to show that he can lose, which I AGREE WITH. Hence why I was thinking Aster had to die, to break all the levity and excessively casual / cavalier attitudes they all have. Matt himself wouldn't lose easily in a straight fight (see his folded reflection battle, Liz and Susanne sarcastically summarize it far better than I ever could), so someone dear to him needs to lose. Ideally, someone who would believably be the weakest link in their group, a purely support mage with vain delusions of majesty and splendor far outside her actual power. Love her, but she's not Ascender quality like the rest of them. Instead, we're getting repeateded slapdowns that are handwaved away as "the enemies are higher tiers." When we know that Matt doesn't struggle against higher tiers. Shit, he killed a peak T3 boss monster as a fresh T2, before he even had his synergy / fixer talent, or any party members to cover his weaknesses. Back when he was still "Matt with the bad talent." At T10, he was clearing T13 rifts. When someone used their broken talent to sunder his favorite weapon, he stripped naked and took down that specialized warrior by literally smashing his face in with his fists, in his boxers. Tier differences have never really mattered, narratively, because we know that he is the protagonist, and this is a story about a guy who wrecks fools, no matter what tier. Now, at T11, there's a cutoff point literally halfway through the Minkalla Arc. First half: "this is so easy Matt is wasting time showboating, there's nothing in here that can slow him down, much less stop him." Second half: "Everything that moves can defeat Matt, suddenly." And yes, anyone that made it this far, is going to be more powerful than those who were attritioned out. And it's a given that there are going to be others who punch higher than their tiers, who are ALSO higher tier than Matt. But it feels like midswing of his phantom-glowing fist, he went from "instance-wide raid event that takes tens of thousands of people to participate? Yeah, I'll just solo it." to "Ouch, I took five steps without looking down and tripped over a very rare, high tier plant called soleyheretobreakanotheroneofMatt'sgrowthitem root. Who could have seen this coming?"

Azra

The problem is not with this fight, it's with the tournament result : => Out of dozens of billions of pathers, the top of the top comes to the tournament, Matt and Lizz fight evryone in the top 50 while not even using their whole capabilities, and finish both tournament in first place with ZERO loss. => Virgil takes 90 random children, do (admitedly very rare) experience on them, and of those 90 you get 10 that can fight and stomp Matt-Liz-Aster and Queen who are all probable Ascender, while they are using every power they have, and do not lose even a single member. The discrepancy is so obvious. I understand author want to up the tension and make our team arrive at lvl 7 with full healing cooldown to make for some real risk, but it felt a bit forced to have them lose this badly.

Hydrabogen

I'm kinda suprised everyones whining so much about this fight. It was honestly fine, what with the squad being hyped up and them being higher tier (this alone makes them like four times as strong as a baseline) than our heroes. They also outnumbered them almost 3:1. Hell, we can even see the almost opposite happening to the poor xoung master, who is as far as I understand also incredibly powerful, but just got outnumbered 4:1. I do expect him to put up more of a fight next time, now that he has saved Matt and Friends with his Talent. Excited to read more :p

webolive

Weak again the MC feel weak, ascender are supposed to be a once generation powerhouse. Why are you making the MC so weak?

Chemnerd263

I decided on a reread, and we'll see how far I get. So far I've reread chapters 1-174...

Curtis

The whole point of the rune system is that Jecker, the guy who enchanted them, has a talent that lets him reduce the rune's tier. I think they only keep the runes a tier or two above the soldiers actual tier. So a Tier 12 rune soldier probably has Tier 14 runes. This reliance on a particular talent means the rune system is not easily replicated. But it's also not easily productionised. It also required other things she can't easily scale - the attention of her head healer (his specific talent is required too, so no one else can do the work), multiple retainers ready to ascend (to ensure they get concepts/intents), the direct attention of the Tier 50 leader herself (to ensure loyalty). And we still don't know if it'll work! There's a reasonable chance that the rune soldiers will die in Minkalla. Or even if they survive Minkalla, there's no guarantee they will survive to higher tiers, or get their intent, or even be useful against actual ascenders at Tier 35.

Ernie 3

Is anyone else confused by the Rune soldiers? No matter how I look at it, they really shouldn't be allowed in Minkalla for breaking the Teir 14 teir cap. These soldiers are essentially just Overgeard soldiers with High Tier enchantments inbeded in their bodies instead of in their gear. But that shouldn't matter to Minkalla it doesn't allow anything over Tier 14 in at all. We know for a fact that includes enchanted weapons and items why would that not include enchantments placed in people. I mean it kills anyone who Tiers up past teir 14 within it so we know for a fact it can see within people since the Tier up process starts from the core. On top of all that there's no way that a Rune with less power then teir 30 could give these Common people more power than a top Ascender. This also definitively makes the Federation more powerful than all the other galactic powers combined. If one 10 man squad of these Rune soldiers are as powerful as 2 top 10 tournament ascender teams and they can make 50 every 10 years when it takes the Empire a hundred years to make only one equivalent team. Then the Federation is now definitively the most powerful galactic power. Without question! Even the Emperor talked about only being able to make 1 Ascender team every hundred years if they are lucky. It doesn't even matter that they can't Tier up past Teir 35 since no one is aloud to fight in the wars past Teir 35 anyways. All the Federation has to do is make a couple thousand teams of these soldiers and then they could pretty easily take over all the other powers. I want to clarify that I'm fine with Matt and crew getting beaten in the battle it just doesn't make sense that those soldiers are allowed in Minkalla. They feel more like super soldiers for the battlefield not Minkalla Assassin (especially with the Tier restrictions).

BookDragonling

I forgot this wasn't coming back until the 6th and was very sad on my chapterless Monday.

Thomasaurus Rex

They only managed to even escape when they got to the winter area and could use their boons, it seemed like if they didn't have that to fall back to they would have lost

C.W.

Good chapter. But I would say it's a bit much to say "Each of them were easily a match for anyone on Matt’s team". If Matt's team faced people like that with almost perfect team work and amazing gear. In a 4v 10 senerio. I dont think there is any way they would have escaped. Seems like Matt's team could win in 1 v 1s but not 1v 2 with that death squad members. Its a small thing and maybe I'm reading that section wrong. Still great chapter. 👍

Thomas Todd

I agree with you, I'm not sure why this is being taken as a crushing embarrassing loss either. It was a 10v4 of tier 12s who also had been specially empowered. This wasn't some random team but a massive squad of top tier fighters who also had a tier advantage.

Allan Libby

I concur.

Allan Libby

I agree, I can't wait to see what he does with the sword.

Allan Libby

So far the rewards have been pretty darn good. They are a bit understated, but they are more than lackluster.

Blightdad

Making the death squad tier 14 would have made me feel better for the L

Charles handgis

Happy holidays and I just want to say I loved the chapter. I can’t really comprehend why this is being taken as a hard loss. The team was down a tear and faced a 10v4 disadvantage and still forced the other team to retreat in the end. In fact both Matt and aster forced them to retreat as soon as they got the field advantage. Also we really don’t know enough about the rune soldiers to be making baseless speculation on their pros and cons yet.

Alexander Hallonblad

Really loved this one to catch up on! Really hope we see the fight or aftermath from the other POV Soon!

Baconater

Sorry about all the negative comments on this one. Personally, I loved it. What’s the point of making a super strong squad with no one to fight? I don’t want them to dominate every challenge, I want there to be something on the horizon that scares them. Something that makes them reach forward instead of coast. Our team just found it. The federation rune jackasses are fucking badass. And they can take our team 10v4. That’s a challenge for the future and it is desperately needed. I can’t help but think that most of you have forgotten how much stronger Matt alone gets per tier. I’d Matt had been tier 13 he would have 4x the mana regeneration per second. He could probably have wiped the floor with them with all the other benefits. I really like what you did here, it’s nice to see what they’re going to be up against in the war.

Revenice

The purpose of the path as I see it is to force people to be stronger than their tier. We have seen for most people that delving one tier up is dangerous, but the time constraints on the path force you to be good enough to delve up 4 or 5 tiers if you want to stay on track to complete it. This makes a 100 year old ascender able to beat a 5000 year old fighter of the same tier because the ascender has been training themselves against thing massively stronger then themselves while the fighter has been fighting at his own level. In order to match the ascender he would need to force himself to the same standard as a pather. Now since a lot of very talented people fall of the path by accident like the flowers in the tier 10 tournament who would probably push for a similar level of power even after falling off the path so there is probably a decent pool of people nearly on the level of an ascender who just don’t get the prestige.

M

FWIW I don't think they're supposed to be able to fight up tens of tiers. They're supposed to be able to fight the T31 Duke Waters while they themselves are T35. Currently they're T12, and beat the T11 main cast. They're just supposed to hit T35 in the next few centuries, with the motivation that if they stop advancing they die.

M

I think a lot of the complaints can be boiled down to 'too many failures in a row for supposed ascenders' — the General fight being a near-loss, BH getting away both in Taxing Skills and here, the A team fight. Even the end of the tournament, where they took near-defeats against "merely" the top 0.1% when ascenders are supposed to be unbeatable among the best of trillions. Having some scenes of perfect victory against similar impossible-for-anyone-else odds would be nice. I imagine a lot of that happens off-screen because we've seen it before, but it would be good to show periodically.

M

I liked the fight overall! I think it kept to the rule of differentiating ascenders vs. everyone else, even 'almost ascenders'. YM BH got stomped and lost limbs, but the A team (who are ascender-level too, AND were T12s) caused our cast to retreat. It didn't feel too risky to me, since nobody expected any other ascender candidates to be in this run (after all, we'd only expect a couple true ascenders per millennia or so). Even a 4v10 disadvantage against people at floor 6 shouldn't matter, since it's well established that no number of elites should come close to a real ascender. I do wish that 1) the feds had called out each others' names so the readers were clued in that this is the A team, and 2) that either M&L take fewer small injuries OR we see other ascenders like DW or L&S taking more injuries. Every time we've seen other ascenders in action they've been completely untouchable, which makes ours feel a bit bad by comparison.

Enzo Elacqua

I was under the impression Matt got some mana concentration potions, Liz got a tear or something, and I forget the rest

Haikaiko

I sincerely hope none of the runed soldiers make it out of Minkalla. Their creator seems arrogant enough to tell them to push through to floor 7 or die trying, and really the best message to send back would be "and none of them returned." Best way to stop research of this variety is for it to be an apparent abject failure, 0% success rate. They're supposed to be able to fight up tens of tiers, designed to attack T25s or greater. For a group of T11s-T14s to take out every group with no survivors, after that many expensive resources were dumped into making them, would prove it a folly. Even better if it's Minkalla itself that stops most of them (Folded Reflections + they're already fighting so far outside their real tier they have no means to grow further = they get whittled down by their own relentless clones), that way we don't have to suspend disbelief thinking T11s can defeat T25-killers. (Get lucky against the weakest of them, sure), but that's the interpretation when none make it back.

Jessica

Have a Happy Birthday and New Year!!!! Thank you for sharing with us!!!!

Christopher Johns

Then why DO you read it? What didn’t you like? What DID you like? Show your work.

Buzz1089

I loved this chapter! Thank you!

AjiTae

Well, they're fighting mincalla devlers who had about the same upgrades. If they cleanly crush everyone outside of Mincalla, then everything is fine. If the author turns on "auto leveling" and their enemies outside are just as strong - that would be really bad.

Ryan Romano

I thought the rune soldiers were built to use up all their potential before tier 15, to try and wipe out a generation of ascenders, but would flame out before tier 25? trading long term soldiers for the chance at hurting the other powers when they can't protect their ascenders

secretchicken

and yet, feels like he's the one who would grow the most from advancing a tier. either they start forming nascent intents, advance matt 1 tier, or 2 others 1 tier.

Dominic French

I hope the rune soldiers have some kind of downside. Hopefully they show more problems as they tier up, or people find out how they are doing it and copy it

Jamie Trevino

Good, they’ve been spending resources with no time to rest for a while now, this is the perfect time to use crafting to build some counter measures and safeties.

Adam Andersson

Aster freezing the fall general who was relatively stationary and distracted by a bunch of pathers and pather equivalents, while Aster was fully empowered by the queen of winter, yet still being unable to freeze a man a tier higher who is moving away from her at speed and focusing completely on continuing to move away from her at speed, does not seem so strange to me. I understand why you have an issue with it but to my mind the circumstances are different enough that it makes sense.

Robin Richards

For all that Minkalla was presented as something that will result in huge improvements everything has so far has seemed kind of lackluster. It feels more like Minkalla is going to be an excuse for leveling up the opposition. All of Matt's rewards have been ok. Liz, Susanna and Aster seemed to have got at least one that is better but I kind of expect that in the next 5 to 10 tiers we'll run into opponents who got far better, more synergistic rewards

Brendan Kiely

Are they ever going to use their rewards for getting first place? We've seen them use the rewards for winning the mini tournaments and spend their points, but not the big one for winning the whole thing, aside from Matt getting that prototype that didn't become a growth item and is thus useless. First place is usually taken by ascenders and is the Empire's only chance to give resources to their ascenders on the path. That was the whole point of the previous arc. Also, how is Minkalla not doing anything about the robe that is able to completely nullify [Cracked Mana Spear] repeatedly for free?

Phillip Hunsicker

I mostly liked the chapter. My only problem is Aster was able to freeze, maybe only for a second, but completely freeze a peak tier 14 with a concept and 75% of an intent, but was unable to freeze a tier 12? there is no way I believe that he is stronger then the fall general was. As for the rest of it, yes sometimes the enemies get lucky, like when he ran into the kill team which also tried to kill him. I'm glad to finally see Matt start using some of the benefits that he is getting from Minkalla like his winter boon and Concept power. I'm glad to see Matt starting to get better which hasn't been there really for awhile. If he is smart he will look into how to evolve his armor skill to be resistant to armor piercing effects as that is one of his biggest weaknesses right now. Either that or find another armor or skill that resists armor piercing I'm also glad to see him realize the importance of having a fast getaway. No one likes to retreat, but sometimes it is the option that allows you to gain more power and come back and win later

Draega

Matt’s Talent trivializes all the normal barriers to progression like rift access and money. And on top of that their relationship with the Emperor/Luna and Liz’s parents gives them the option of leaving the Path entirely and just being objectively better off for it. It just feels like they’re playing hard mode for no reason, especially with how important it is for Matt not to draw like any attention to himself. Minkalla on paper gives them access to things they can’t obtain elsewhere which is good, but so far those actual rewards feel lackluster. Maybe an innate skill slot makes it all worth it the end, but so far Liz flat out seems worse off then when she entered.

Valter Anunciação

Did not enjoy this chapter. Now at all what I read this series for.

Corwin

The problem with this line of thinking is that it means the sects can only ever have a few good ascenders. This doesn't match up with how powerful they are or how many people they send to Minkalla.

SilasDrekken

My thoughts while reading it were similar. It came off like those 1v4 fights in cheesy action movies where if you pay attention to the 4 during the fight, they’re just waiting for their turn to attack ineffectually or to get clobbered. The 4 are not fighting like you would in an actual 1v4, overwhelmingly with numbers and teamwork. That’s what came to mind for me. An example of good teamwork that people fighting together for decades would have is: Matt headshoting long z with his laz0r while he was frozen by aster. His robe was immobilized by ice and couldn’t protect him. Support immobilizing so the Attack can land the finisher is the most basic teamwork. They immobilized him a couple times in the fight but they were all attempts to stop him running, not to ensure a kill shot lands.

Drakken17

I know a few mentioned how it seem unfair that the young master blood hand has more items but the author did state that while all factions have an ascender program it is not all ran the same. The sects start off fighting each other and are thrown on training worlds with resources that they can steal from each other. Imagine if Matt and Liz could kill everyone in the top 10 and take their rewards for themselves. The empire drives home they are all working together so they usually don't see each other as enemies when they are all working to make the empire a better place. You don't see that with the sects. Remember they have bodyguards that are literally there to kill them young master if they don't take a challenge. They are always fighting with their lives on the line. This is really the first time Matt and co can face death from other delvers and not rift monsters.

yannick schwende

I think it might be better for one or two of them to advance to tier 12. Sure the flexible innate Skillslot is great, but the one who most needs it out of them all is Matt. So I think he should not advance, the others though?

C_Mantis

how is it a trap? Like i dont get that. BloodHand and the fed team didnt plan this out.

Starfall20

It’s weird they are fighting like champions not like a team. They don’t have any abilities that stack make each other better in battle. No combo attacks, no using intents or skills to boost each other or to prep the field for each other. Matt doesn’t have bleed skills, or frost skills barring hail which he uses for himself not for aster. It’s like they fight together but not as a team.

Gabriel

Nah, because full implications of what's been written isn't something that will be seriously taken into account. This is useful as a plot device to be thrown away later. It's so frustrating when authors do this, "hey things feel to easy so I do to find something that adds more danger even though the actual implications of such a thing are going to be completely ignored and this will turn into a very clear fiat plot device."

Gabriel

This feels forced and that you just wanted them to be at a bigger disadvantage so you rigged them for falling into an obvious trap. If you want to put your characters at more risk(pointless because plot armour) please make it more believable for the characters and situation.

WierdWebLurker

Never forget, the Sects are every Xianxia trope rolled up into one, especially the “Young Master swears revenge and comes back to kill you at the worst possible moment” trope. Taking him out at that point was sensible, though they absolutely should have been on the lookout for the ten-man death squads.

Chuck K

Have a Happy Birthday and New Years!

Matt H

So once again the squads of super soldiers from The Federation, which can be semi-mass produced, are shown to be superior to the exceptionally rare Ascenders, huh? That, or Matt, Liz, Aster, and Susanne aren't actually Ascender-level. Guess The Federation will be the number one Great Power in short order then.

Violet

Having to fight Long Zhiyuan and the A Squad back to back is the worst day. Matt definitely needs new tools to handle hard tanks. And a mouthguard. There's a loot idea for you. A high-tier mouthguard, otherwise Matt's gonna end up with an Intent of "Endlessly regrowing my teeth".

Firinen

And again and again they seek out completely unnecessary fights. Because of "enmity". They just blindly ran after him not caring about a trap. They already were on healing cooldowns and still chose to face one of the strongest in Minkalla. Absolutely stupid. 'End of me raving and sarcasm.' Thank you for the chapter. Happy New Year.

Liveyourlifeinpeace

A great chapter as usual. Have a nice break and a Happy New Year!

AH

Have a nice break, and Happy New Year! See you in 2023!

C_Mantis

So long, yo ho!

yannick schwende

Happy holidays everyone, thank you for the awesome chapter and see you next year 😉

Brittholomew

Kinda. But I do set my calendar to this.

Kacoo

So, I set my watch to this. That's not weird right?


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