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Fortnightly Progress - 3rd October

🕑 Added 2024-10-03 12:09:39 +0000 UTC

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Bedlam Games

Thanks and so very much yes. Both have very different logic in regard to timing, and to variable interpretation plus naming structure. For a super fun one in Twine the end of a conditional check is <> and for a loop it's <>, RAGS though they're both, despite having different starts, end with so that's been entertaining dealing with.

Noodlegod

I think everyone who's ever programmed has been there, and after seeing TW0.1 and TW0.2 i'm not too surprised there is still a lot of work to do. i imagine automating porting rags' spaghetti isn't easy. nice work so far and I hope it continues smoothly. good luck with the living situation issues. :)


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