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Midweek Mammaries - Blender

🕑 Added 2022-03-02 04:35:27 +0000 UTC
Midweek Mammaries - Blender
Midweek Mammaries - Blender
Midweek Mammaries - Blender
Midweek Mammaries - Blender
Midweek Mammaries - Blender
Midweek Mammaries - Blender
Midweek Mammaries - Blender
Midweek Mammaries - Blender

Comments

DODGE26

Hmm very interesting I may give that a try someday

B.E. Grove

That is the case. Reworking the endings into animations is what I'm working on right now.

DUxMORTEM

Well i hope it works out. Does this mean we are going to get reworked endings for stuff like the pill

B.E. Grove

Ideally the two programs shouldn't look that different. Heck if I could get daz and Blender to look identical I would like that, but the move is more because it gives me access to new tools when animating (like the dynamic boobs in the Trish test). Using Blender allows for things like motion capture, using physics simulations on body parts and generally faster animation. Those are things I'm hoping to explore more in the future, at this stage I'm just happy that I can get the models across and working at all.

DUxMORTEM

I was more asking because i dont understand anything you have said in terms of explanation. Im not against the change i just dont understand why. Which is why i was wondering if a video comparison was possible.

B.E. Grove

This is true, but the animation between both cannot be transferred easily. If I was purely doing a quality of render test I'd work do a side by side, but Blender offers much more functionality in a long term so my judgement call is more based on whether Blender loses too much quality compared to my previous work in Daz. To me, Belle looks different, but not awful, so I call the progress a success.

B.E. Grove

I mainly use the daz to blender bridge, which works relatively well, though I have found that after one transfer you need to reboot blender for it to not go pear shaped.

B.E. Grove

First set of results are in on the dynamic boob variety, new post with Trish is up ;)

DODGE26

This is very cool. I'm rather interested in the process of converting a Daz model to a Blender one with the rigs intact as it could be helpful in some ways

DUxMORTEM

i think if you did a side by side of this clip with both systems to demonstrate the differences would make alot more sense.

Amaz2k12

Yes, I see what you mean. I on my own side also think to try Blender out. I enjoy to work with DAZ, but the limitations and errors take a lot of my nerves over time. Well, now it is easy for me ;) I look how far your progress with Blender went. As an helping hand: Maybe you know Jay, the WP Guru? He shows fantastic tutorials, also for Blender, Marvelous Designer, DAZ and some more on YT. Maybe it can help you on your digital quest :)

Olaughalot

Looking forward to the results!

B.E. Grove

And good luck with your own journey! If you come across any tips you think would be useful be sure to let me know ;)

B.E. Grove

Thanks for the tip Jake, I'll definitely look into it. I did the Belle one mostly as a proof of concept, making sure that I could get her both functional and looking good, but there's heaps more to learn. Blender definitely is overwhelming, but even after the short play around with the animation tools it already had me not wanting to go back to Daz.

Jake

Oh ho! Very nice! Gotten into learning blender myself in the past month. It's pretty overwhelming at first, but the more you pick up, the more you realize you can do with it. As for renders, Eevee is fast but takes a lot of tweaks to make it look good. Cycles is the way to go. I'm sure you've checked it out already, but maybe it'll help someone; BlenderGuru has a ton of great info and tutorials on YouTube. The tutorials are simple stuff, but the skills are applicable to most projects.


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