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Relevant Encounters

🕑 Added 2023-01-19 22:15:03 +0000 UTC

Comments

Jesse James Cantu

Nice!

Matthew Perkins @heyitsMattyP

Hey Trav! Nah, I wouldn't fudge the encounters. If they landed on a result that foreshadows an element of the adventure they weren't immediately focussed on, that's OK! That just means we're foreshadowing. But on the opposite end, if they had already resolved the myconid threat and then they rolled the creeping spore cloud trap, I would reflavour the encounter so it poses no threat (because the players have already dealt with the problem we're trying to give exposition about), and communicate to the players that they've bypassed this threat because of their actions with the myconids. "Good job, players!" I think it's a good way to give the players a W :)

Travis Mitchell

In regards to your examples, would you recommend perhaps fudging some of the rolls so it makes sense, narratively? For example, you would want the Myconid trap to come before the PC's complete the seagrow caves mission. So if they happen to head to seagrow caves on first, would you fudge the encounter result so they deal with the trap on the way? Same with the harpy encounter


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