PrefPlus Functionality Poll
🕑 Added 2023-07-05 16:37:27 +0000 UTCWhich of the following preference-related features of my PreferencesPlus mod do you most use/appreciate?
Thank you for helping me prioritize my efforts while refactoring the mod!
I really appreciate any comments you can provide as well:
- Why did you pick the options you did?
- Do any of these things actually annoy you?
- Any functionality I've not included so far that's of interest?
UPDATE 1: I'd love more information on why so many people are choosing "Preference aging" - is there something that bothers you about that now, or do you have specific suggestions in mind that I can use for reference? Thank you!
<3 helaene
Comments
Brianna Loyd
Preferences Plus gave me a better exceptions error today. Is there an update to the mod coming soon? Not trying to rush you, just checking in
EachUisge
The autonomy feature is definitely a favorite for me; one of my biggest gripes with ts4 in particular is the way vanilla traits/preferences don't seem to affect their actual behavior much if at all. This counteracts that and it adds a lot to the game.
March4
Preference synergy is a core feature and imo the most awesome and unique feature.
helaene
I'm still looking for a good way to do this - I absolutely want to, but the way they implemented those new traits is very odd (dislike and like are the same trait, just with extra parameters). I think I have a workaround idea, so hopefully when I re-release Food/Drinks/Flavors as a separate module, it'll be included. :)
JustDontAsk
Honestly, everything is perfect. I really like "preference synergy", it adds so much realism to relationships and the add-bomb, because I want NPC to have random preferences.
spacesuitsims
Something I would really like to see is with the flavour preferences - infants will try foods and either like, dislike or unsure.. it would be great to auto-add these flavour preferences when they are children so example they didnt like applesauce, so as a kid they don't like apples. I've been trying to do it but I forget which ones they have. Unsure would be no preference.
Tcee's World
I like all except the Auto Add function.
Anne Elberg
Oops, I thought I could click more than one, now I'd like to take it back, sorry... Things I like: Autonomy changes, moodlets, preference aging, whims/wants. The only thing I don't like are interactions like "enthuse about blabla" because it clutters the interactions menu and doesn't really do something for the gameplay (but that might just be me of course). Auto-Add is something I'm not yet sure about... sometimes it's like: "Oh, yeah, good idea, I'll go with that", sometimes it feels wrong and is "intruding" my game... (hard to explain en English, I hope I make sense.)
Hot Mess Simmer
I picked autonomy, whims/wants, moodlets, and preference synergy because they help make the sims more lifelike and realistic. I do whims based gameplay and additional whims help for a more well-rounded sim. Also auto add through gameplay would be great as well. I didn’t pick social interactions because the “enthuse about..” interactions don’t add depth for me. Maybe if it was things like “talk about upcoming gaming competition” or something like that.