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Balancing Loot

🕑 Added 2025-03-24 11:48:49 +0000 UTC
Balancing Loot

Comments

Greg Pryjmachuk

Yeah, controller support is a fairly big task as I think I'll need to try implementing an "auto aim" and menu navigation (which is a bigger pain than it sounds). FOV slider is already in though.

tsarscarf

I've pretty much always used kb + m but I would say controller is essential tho I'm not sure how they would fare in these sort of games that require precision when fiddling with engines etc. Big plus for a well tuned acceleration trigger! Also fov slider would be really nice too.

Spider-Seb

I would say controller is essential for the demo. Gives players with mobility issues the chance to play as well. Wheel support should be implemented further down the line, but at least should be mentioned in the demo as something to look forward to.


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