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ARPG Episode 8 - Queuing text boxes

🕑 Added 2020-02-23 04:03:00 +0000 UTC
ARPG Episode 8 - Queuing text boxes

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I fixed this late last night, I played around with the function (2.3) and found that putting arguments in the () caused it to error... not sure why because they work for other functions like ScreenShake.. perhaps it's clashing with message = argument[0] or argument_count etc... neveraless I removed message, background from the NewTextBox(message, background) function and left it as NewTextBox(){ and all working. YAY ME! ;)

Just complete this video and was awesome, however I've reviewed video several times and intricatley looked at code... everthing seems in order but I'm getting the following error when pressing T, ive even tried a few fixes with my little knowledge to no avil. Anyone help? ERROR in action number 1 of Draw Event for object obj_text: Variable obj_text.background(100112, -2147483648) not set before reading it. at gml_Object_obj_text_Draw_64 (line 2) - NineSliceBoxStretched(spr_TextBoxBg,x1,y1,x2,y2,background) ############################################################################################ gml_Object_obj_text_Draw_64 (line 2)


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