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[Progress] Turn Based Battles - to change rooms or not?

🕑 Added 2022-09-02 15:11:29 +0000 UTC
[Progress] Turn Based Battles - to change rooms or not?

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DirectalArrow

Hey shaun, i was tackling this myself. What i did was option 2, and let a object create itself on a negative depth layer for all of the battle UI stuff. Not only that option 2 is a bit more easier / compact than trying to manage 1 room for all battles.


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