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PokeyPoke @ Gamescom! + General status update

🕑 Added 2023-07-20 13:20:37 +0000 UTC

Comments

Chris

Based on gamemaker’s announcements earlier this year, I find it tough to want to continue with existing projects knowing that they are revamping major aspects of the ide let alone changes to functions etc. So I definitely understand why it’s similarly tough to want to release new teaching content when the system is in the midsts of overhauls. That said I think it would absolutely be really cool if talked about other aspects say level building or pixel art animating :)

Hobby Snail

How about covering some of the supporting aspects around game development e.g. - How to track and organise a world, characters, levels, dialogue etc. - Good ways to manage your time and stay focused, trying to avoid burn out - General advice on acquiring assets you can't produce yourself e.g. music, sound effects, fonts, tools/plugins, and the copyright/credits considerations - Getting your game out there, i.e. social media, getting a publisher (or not), which platforms to release on, when to release even?


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