Moulinette 3.0 - Beta - Preview
🕑 Added 2024-11-07 03:30:20 +0000 UTCAfter many months of development, we're excited to present the first version of Moulinette 3.0! This version is for the most curious and courageous among you, eager to try out the new version and share your feedback and suggestions. Some features are still missing, there are likely remaining bugs, and not all creator content is available yet. This post will be updated regularly over the coming weeks (without email notifications) to keep you informed of progress.
This post contains all the information needed to access and test Moulinette 3.0.
(see Moulinette 3.0 coming soon)
HOW TO INSTALL
To install the new module, use the following manifest URL:
Media Search : https://moulinette-demo.nyc3.digitaloceanspaces.com/moulinette-module.json
Soundboards : https://moulinette-demo.nyc3.digitaloceanspaces.com/moulinette-soundboards-module.json
The new modules should not conflict with any existing moulinette modules. Let me know if it does.
HOW TO USE
Identify the new layer featuring Moulinette's distinctive icon. Access the main interface (Media Search) or one of the audio module interfaces.

HOW TO REPORT ISSUES
Join the Moulinette Discord server and share your feedback in the #media-search channel.
If you prefer not to use Discord, simply comment on this post.
WORK IN PROGRESS
Please be aware that the content available on Moulinette 3.0 is not fully up-to-date, and some packs may need to be cleaned up or corrected. Here are the known issues:
Any new/updated content after November 11th is not available on Moulinette 3.0
Not yet implemented
Import/export for Moulinette Local Indexing
Support for Rolltables
Support for Adventures
Support for Actors
Not all creators have been re-processed. About 5 are still missing. In progress
Comments
Moulinette
On Discord (channel #media-search) or on GitHub (https://github.com/SvenWerlen/moulinette-core/issues). If you don't use these platforms, let me know.
iotech
Found a couple of possible indexing bugs, where would you like them reported?
iotech
Excellent, thank you!
Moulinette
Consider it done. On my TODO list
Moulinette
The Tabletop Audio UI from Moulinette works on The Forge. Let me know if it doesn't work for you.
Moulinette
The index is stored on the server it-self but you get a view in each world. For instance, if you index 5 folders in one world and 3 in a second world, they use the same index and any path they have in common will use the same thumbnails et index data. I hope that it helps understanding. It's not new in 3.0
iotech
Request: Allow PDF as a file type for local assets, PLEASE
Daniel Bauer
I'd love to use tabletopaudio.com, but haven't been able to as I'm using the Forge hosting. Would this possibly allow for a work around?
iotech
Is the index world-level? I hadn't realized, I seem to have all of my assets regardless of which world I load. Or is this a change in 3.x? In any case, this is a fantastic direction, excited about the PDF indexing especially! Thanks for making this! ETA: Sorry this was meant to be a reply not a new thread!
Moulinette
Yes it can. But you won't be able to export your configuration and re-import it in another world.
iotech
I see you said import/export of local indexes is not in yet, but can it make a new index?