Patrefans
WhiskyTangoFox from patreon
WhiskyTangoFox patreon

DevBlog - LitR Weapons Overhaul

🕑 Added 2025-08-15 07:02:48 +0000 UTC
DevBlog - LitR Weapons Overhaul

Comments

WhiskyTangoFox

Yeah, for energy weapons to follow the same pattern as ballistic commando, I need a SMG class weapon for the pistol ammo (energy cells). I hadn't considered using the script to restrict paint jobs, but I suppose it should be pretty simple to make that configurable...

Edgar Antonio Hez

I’m really enjoying the direction you’re taking with this. As a Commando player who also uses energy weapons, I’d like to suggest considering some alternatives for these weapons when possible. For example, I noticed the automatic version of the regular laser rifle was removed. At lower levels I was hoping to use it, but it wasn’t available. I looked into this after getting a legendary weapon, but unfortunately there was no workbench option to switch it from regular to automatic. Another point of feedback is with the paintjobs. I really like the idea, especially being able to set the target faction, because in the past some paintjobs felt a bit mismatched. For example, I recall the Minutemen having a blue camouflage paintjob instead of their Creation Club design, which didn’t quite fit their identity. Having more flexibility there would be a great improvement. thanks!


More Creators