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Modified LitR - Settlement Scrapping

🕑 Added 2025-09-06 08:13:45 +0000 UTC
Modified LitR - Settlement Scrapping

Comments

WhiskyTangoFox

You get previs conflicts. Because the underlying assets don't match up anymore, you get flickering geometry at the seams

Ely Soto

I looked at VilanceD mod https://www.nexusmods.com/fallout4/mods/65565?tab=description. If I understand, this will break previs where they intersect with the PRP patching for Beantowns and Tales which will cause a performance hit in those areas? Or is there a bigger issue?

Lokii

If I remember the name I'll link after work

Lokii

Might be worth checking livelys trash can mod. He spent a lot of time on that to not break anything. You just scrap the trash can and it removes everything that he manually checked himself


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