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Adam Millard - The Architect of Games from patreon
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Architect Address July 2020

🕑 Added 2020-07-07 00:32:04 +0000 UTC
Architect Address July 2020

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Adam Millard - The Architect of Games

I've had a video on ratings systems rattling around in my head for a while. Fundamentally, attempts to numerically quantify subjective opinion are never going to work well - but we do need some way to quickly communicate our assessment of a game's quality. I think the biggest issues of the day surrounding review scores specifically surround sites rating games on their technical competence and production values over how good the underlying design is.

Steve Riley

Hey Adam, I was thinking about game ratings recently, like Metacritic stuff. One thing that I can't always wrap my head around is what they mean. Like, with The Last of Us Two, there are super high ratings from the critics, but if you look at the players, they think it's one of the worst games of all time. What does someone do with that? I know since Gamergate (and probably before) ratings have been a really charged topic. Do you have thoughts on all this?


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