RE: Gameboy Conversion v0.9.9.6 + Deadly Silence v0.3
🕑 Added 2021-09-02 05:25:47 +0000 UTCHi everybody, update time is here! A lot of good things this last month :
- Once again had the pleasure to help Aydan with some 3d model work for his awesome Containment mod
- I also made some work for the future seamless HD project for RE1 remaking the item icons and the slides from the lab.
- I also helped Doze_D from the SHDP team who is working in upscaling textures from the characters and enemies from RE123 so they are ready when the custom hd textures are implemented.
- Doze_D also teach me his upcaling methods for the RE Survivor hq texture project I have.
- Got a better grip of how animations work in the RE engine so I will be finishing my classic item pack for RE3 Remake.
- 3lric is putting together a new forum and a wiki to document all there is about classic RE modding and all the big names of the scene are coming together again and that it SO nice.
- Gemini the awesome dude behind the Classic Rebirth patch, got the DX9 version of the patch to work on actual game boy resolution. The text is a problem, but acording to him it can be worked out, still is so cool this mad lad was able to make this. The GB mod will need to be reworked for the DX9 version of the patch as it manages custom files and lighting diferently from the current version.
BTW sorry for the late posting Santa Rosa's storm started today (its a yearly thing that last a couple of days) and my internet went down most of the day
Gameboy Conversion v0.9.9.6
Taking care of small details, still having some trouble with some things like voice files that cant be overrided for some reason (Chris's scream in Enrico cutscene and the trigering system activation anunce), also got and idea to fix the mask that for some reason doesnt work correctly but it will be up on the next update. Still studing GB Studio to add more animations (and no so much still images) to the cutscenes.
Whats new?
- More interactive 3d models in the rooms were re textured and some were updated: cupboards, bookshelf, elevators, moving walls, door traps now fit the colors of the backgrounds.
- Some sfx fix for looping and timing.
- 3d model of the green zombie with inverted faces is now fixed.
- Hands on the lab pc were re textured.
- Lighting in the fountain room of the courtyard is now fixed.
- Some backgrounds from the guardhouse were remade with more accurate colors.
- Fixed error in the greenhouse of Chris's escenario were the vines 3d model appeared on top of the fountain mask.
- Fixed Chris's shotgun texture that was pink.
RE: Deadly Silence v0.3
Whats new?
- New 3d models for the zombies and the two versions of tyrant.
- New textures for the lab zombies, cerverus, chimeras
- New textures for the beretta in the main hall.
- Fixed some joints on Chris and some NPC 3d models.
Mods Instalation:
All this aplies to both mods.
you will need the lastest Classic REbirth patch for this build of the Game Boy conversion mod to work.
- Download the .7z file from the links I sent.
- Put the .7z files in the game folder next to the game executable and the Classic Rebirth patch (you don't need to extract the .7z, if you try you will get an error message).
- Make sure to back up your original MOVIE folder, then open the movie.7z file and extract MOVIE folder to the game folder. When its done close the .7z .
- Run the game and select the mod from the mod list like in the picture.

- I recommend playing the GAME BOY MOD using the retro mode of Classic REbirth for a fully pixelated experience and turn off texture filtering otherwise the voxel model texture looks bad.

If you have any doubt or find any bug post them in the comments so I can fix it for the next build.
As always thanks for your support! It really helps me a lot!
Comments
I have the same issue as JoshSandwich. Certain movies work (like the first zombie encounter, and the Gameboy logo) but the movies for the intro do not work. I'm referring to both the main intro cinematic, as well as the movie showing the player entering the mansion door. Aside from that, the game looks amazing.
The GB mod plays amazing! Unfortunately I can't seem to get the movies working though. The gameboy intro plays as normal but the first cutscene doesn't play at all.
Estupendo bro! genial y muchas gracias por todo tu esfuerzo y el de todos por revivir estos clásicos !!
BigBossIncarnate
All of this modding works sounds great. can't wait for DX9 RE1. we'll be living the dream soon thanks to gemini senpai. Awesome work leigi. love it
Giovanni Ferrero
Fantastics news,great.... many thanks eveybody.