S K Y D C 0.5 - Release!
🕑 Added 2024-02-02 19:40:28 +0000 UTCRequirements:
Pure version 0.238+
CSP version 0.2.1+
CSP settings "Grass FX" MSAA on
CSP settings "Smart Shadows" Smooth transition off
This post is about the new stuff, changes and fixes. There will be another post in a few days that will showcase the differences 0.5 makes!
The New Big Things
- Improved atmosphere for better illusion of fog
- Use of the new Ambient light V2 model
- All shadows are now dynamic and physically based
HDR and Exposure calibration
Removed "Paperwhite" options. Instead all you need to do to adjust exposure is to adjust the exposure sensitivity. A higher sensitivity will be more suitable for SDR screens; at max, it will be exactly like D C 0.3's brightness, which was calibrated for SDR screens by default.
Colors, Contrast Ratio & Tonemapping Rework
In 0.4, I felt like the brightness and contrast was too harsh, especially during daylight. 0.5 will have less contrast during sunny daylight, achieving a more natural and less harsher look.
Also, colors by default will be less vibrant. 0.5 will be have less contrast than any other D C version I believe, but a tonemapping rework is on its way to address the lack of vibrancy and contrast to find a sweet spot.
Night Time & Bloom
Night time has been fixed. 0.4 night exposure received a bad downgrade due to daytime glare, resulting harsh blooming lights and dimmer image. 0.5 fixes all of that and night time should look just as good as 0.2/0.3's!
Next monthly update:
S K Y G T update! Fun fact, the improved atmosphere was already implemented in the Alpha. All atmospheric improvements from D C will be carried into the new G T update.
As always, thanks everyone for your support!
Enjoy S K Y D C 0.5!
If you have any feedback, constructive criticism, please post your thoughts in the comment section or in our discord server where you can have direct interaction with me. Thank you!
-S L X C K
Comments
S L X C K
that doesnt make sense. Do you have the latest pure?
danny iswandyy
Hi when i changed to sky dream,my game turns black but on normal sky,it isnt black screen
S L X C K
Sol? You dont need sol anymore. Make sure to update to latest versions of Pure and CSP
Hendrik Canga
Hey I have some issues with the filter. Everylight seems to have this exaggerated glare effect to the point where its too bright. How do I fix that? Also the rain effects with sol 2.5 isnt working for me either.
SnowRoyal
ok thanks I try this
S L X C K
The filter will be bright on certain screens, especially sdr. As stated in the post, increase exposure sensitivity. The sparkling glare is due to disable extrafx TAA. Re-enable it to fix
S L X C K
Potentially an outdated car
SnowRoyal
the daytime is very bright, and the rim reflections and interior leds are very sparkly
R Krau
When i load the URD Darche 911 everything is black! How come?
R Krau
just tested and works fine tnx!
R Krau
hmmm reinstall csp and SKYDC worked for me, but im not sure if the ppfilter is correctly loaded.
R Krau
Another problem here. Running CSP 0.2.3.preview 1 and Pure 0.238 but everything blacked out
Denis
Thx y so mch!
S L X C K
Disable DXGI! in CSP settings. I will disable it in the next release coming soon
Denis
Hello. I jst have a problm. Whit yours setting all objects, including the car, the grass, obstacle, have a black-and-white color when no rays of light fall on them. That is, at night and in the evening, everything is black and white.
S L X C K
Please upgrade to latest version of CSP and Pure. You dont need sol anymore
Terahax
hey man! im having an issue with running the filter. it shows a black screen when the filter is on. sol and other filters work. am i missing something?
ZeyRabbit
Ok thanks!
S L X C K
This has to do with the new atmospheric changes from 0.5. I will have a look!
ZeyRabbit
Hello! great ppfilter but I have a small little problem when I make the weather "Sand" during sunset the atmosphere becomes yellow when I'm pretty sure last version 0.4 had an orange atmosphere during sunsets. it could just be me other than that great ppfilter keep up the good work!
S L X C K
you drag and drop onto content manager
S L X C K
come to the discord to discuss this!
asteroids
the daytime is very bright, and the rim reflections are very sparkly
Jan Ernst D
what folder to put cap settings .ini file?
Ken Hallig
Oh, thank you for replying, now I realise the sunrays when I was testing it.
S L X C K
If you're playing at 4k, I recommend adjusting godrays amount in the pp tab. DC does have sunrays. It's subtle and more realistic.
Ken Hallig
Is it just me or is sunrays are decreased or non-existent? I'm was just trying out 0.5 of SKYDC but it seems that the sunrays have either vanished or decreased in opacity/strength
Fabien Honnore
i can't find Grass FX with csp 0.2.3 preview
S L X C K
Settings > CSP
Fabien Honnore
yes but where exactly please ? i really can't find the options
S L X C K
CSP menu
S L X C K
Wth S K Y ppfilters, you only need to reset to default and save
Fabien Honnore
Hello where can i find grass fx and smart shadows settings please
Mohammad Atef
man what do i need to change in pure settings? can you share pure preset to use or just reset it to default?
Charlie Roy
Thank you ! I think it works perfectly
Konstantin Batashan
Thx, for some reason didnt find it at 1st
S L X C K
Drag the CSP file onto Content manager
S L X C K
CSP menu
Charlie Roy
Hi ! I have a question : what is the path for CSP settings in Assetto Corsa's folder ? I can't find a folder nammed "CSP Settings"...
Konstantin Batashan
Hi there, thx. One question, where I find " "Smart Shadows" Smooth transition off"?(which menu)
Jacopo Di Giuli
Great, as always.. AMAZING! <3
xuniz.insane
Thanks!