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Artificial Blood predicament poll

🕑 Added 2024-01-05 00:16:11 +0000 UTC

Comments

Anna

I'd say with that in mind, Fatigue loss does sound better! It's a good mechanic, it should be elaborated!

hyan maru

we're definitely gonna have rchargable fatigue potions up to 4/5, so a total of 8 fatigue points per adventure

yaryeetdab

Fatigue loss is a decent mechanism, just need to be able to increase how much we have first before having too many things that lose fatigue.


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