VoidCraft Teaser #2
🕑 Added 2023-03-05 14:56:20 +0000 UTCJuly will be here sooner then anyone thinks. Least of all for me.
Just another quick teaser for the base frame~ I've worked through most of the base VoidFrame, which will be basically the foundation of what I'm going to work off of and how things are going to go aesthetically~
I've got a bunch of things shown here but a lot of them are just sketched and playing with forms, like the variant heads in the one render, and the fabric in the other. I'm not sure if that'll be something that's part of say, the base unit, but practice is practice xD
Now a big hot button topic is "The Scaling." Those two words keep me up at night, so I'm gonna try to address this here. I've even added a front orthographic render with a ruler for scale x'D This is always something that's a bit decisive, but at this point most of you know or have heard me complain about this on the discord.
But basically, with the VoidCrafted, basically every infantry scale unit in this line will share this same scaling. Which is based around the same ball jointed scaling. (Shoulders/Elbow/Wrist/Torso/Hip/Knee/Ankle.) This lets me create a consistently scaled library across the whole line that I can (in program) pull from wholesale. Not only that but for digital kit bashing, it keeps everything consistently scaled, and the upscale/down scaling will follow the same notion, so a simple scaling across one kit will bring it in line with a larger one~
That's why having a solid base scale established is important x'D something some other places aren't...quite that consistent with xD But I'm mostly just trying to have some transparency here so folks know what things are about here with this project.
I think it's all going to be very neat.
~Pipes
Comments
Poyper
July's the last month of the Mech stuff, and this project starts releasing in August~
Ryan Pipkin
any idea when these are coming out? very excited for them.
Kylie Bunce
I'm getting Samuel Hayden (Doom 2016) vibes.
BGKenney
I think...VoidCrafted...think craftworld? Like pointy-eared space peoples. Not so much skeletons in space ;-)
Paladin10
Really looking forward to these. Nice organic lines.
Tony Diaz
Are these supposed to be just a frame for the future projects? Or are they supposed to be proxies for necrons??? Either way love the aesthetic that's what I'm here for
Pan
Ooooooh, I LOVE these! Excited to see them in different poses!
Poyper
So they're all the same style of balljoint~ but the scaling between the two factions might be a little different. But given that they are all balljoint based, you should be able to scale and hot swap just about everything to some extent~ ~Pipes
DreadPirateLynx
How compatible is the scale with FishMech infantry?
Poyper
Yeah! I'm trying to take all the little mechanical things I've refined over the course of the FishMech, and apply 'em here~
Asteroidrules
[lovestruck WALL-E noises]
Robert Duncan
The unified scale makes me so happy! I also love all the different head options, looking great!
Poyper
I'm in a similar boat x'D ~Pipes
Bex Ciantelli
Not gonna lie, super excited for these suckers.
Einar_47
Not sure if it's intentional or not, but if those heads had a little swoop to the back they'd definitely have an Eldar look to them and I'm down for that.
Serlig
Looks great!
VeryStoic
The base aesthetic is spot on π canβt wait :)