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Just an Update...

🕑 Added 2016-03-04 08:22:29 +0000 UTC

Comments

YummyTiger Gaming

Thank you for the kind words! I can tell you, if Aylia's Story (and future titles) live up to the Drizzt series, I'd be beyond happy. I loved those books, and it is humbling to be compared to them. We'll see where things go, but I hope you are still this satisfied when you play more of the game. Also, I've worked a LOT on my writing over the years, so it really does mean a lot to me to read this. Thank you.

Solar Pants

Keep in mind the current delays come partially from the fact that Yummy is NOT working full-time. He works another job with varying hours.

Samsonium

1-2 games per year? Funding's going to be just the tip of that iceberg. You'll need a team or three, mid to high end equipment and software, working space and several man-hours per day to do that. Oh, and then you'll need a ton of funding, or at least more than 7-8 grand per major update! Good luck bud, you're gonna need it.

This is my first post here, but I wanted to say this...<br><p> This game had me hooked from the moment I started playing it. The story line is so intriguing that once I started playing the demo, I could not stop until I had reached the end.</p><br><p> Having grown up reading Fantasy books, I could easily see how this could be turned into a series matching anything from Piers Anthony(<i>Xanth</i> series) or R. A. Salvatore(<i>"The Legend of Drizzt"</i>--Forgotten Realms). I can't wait to see how the story turns out. <strong>Please do not rush</strong>(unless you have to)!</p>

YummyTiger Gaming

I don't think it will take that long :-) In fact, there might be mutiny if it does...

YummyTiger Gaming

Well, should be 4 paid updates with Aylia's Story. Also, I plan on my secondary projects to constitute a single paid update. So a translation release would be a pledged update, etc. I've got a kind of fun idea for my secondary project post Hunter's Quest, we shall see. For my original content stuff, I'm looking to stay within the Aylia's Story world for a bit. I'm going to build at least one more game that takes place well after the events in Aylia's Story. New main character, new areas, etc. I also have some ideas for new features, but that is down the line. Right now, all major efforts are going into Aylia's Story and getting it done. Still, I want this to become a well-oiled machine at some point, where I am working full time and producing 1-2 games per year. For me to do that (given my current funding), if I can release a chapter/secondary project every 2 months, I'd be okay.

StalkerRoguen

What are you gonna do when you finish? I mean, you will only be paid 3 times... Goind for another game? Maybe "Ayila 2"?

YummyTiger Gaming

My major playthrough testing is not "beta" testing. It is playing through to ensure that the game fits my vision. It is adding the little things along the way that makes my game what I want it to be. I'm sorry it takes so long, but again, game development takes time. In the past year, while I have not released a game update, I have been actively posting and discussing content with you guys. I post here frequently, and I have almost 60 creator posts now. If you only care about playing the game itself, then perhaps my Patreon is not ideal for you--which I completely understand. I don't want to charge monthly, because I don't want to release updates in that fashion. I want my updates to be large, well polished releases that allow the player to enjoy the game, not spend time fighting bugs. Heck, how many "finished" games are ruined in DLSite because you get stuck on bugs. Sarah of the Rotation Cut comes to mind, great game, loads of potential, ruined because every time I play it, I crash at some point. I don't want that to be Aylia's Story.

I first read it as "I'm aiming to have chapter 1 in your hands by early June" and panicked a bit. I don't mind waiting as long as you throw in vague teasers once in a while. I'm very glad you're not rushing anything just to get your hands on a paid post as fast as possible. Kudos, man.

YummyTiger Gaming

That is true, but it is also true that if you look at the top creators in the Japanese market, you're waiting 2-3 years before a new game is released. Scale Garden posts almost nothing along the way, and simply releases something every 3rd year or so. You've got to realize, it takes a long time to develop a good game. If I meet my goals for this year (which I'm setting with more wisdom in mind), the game will have been released within 2 years of announcement. That is a very good timetable for a single developer. I'm not a company with resources, I'm one man with a full time job and a young child.

Please remember that some of us have been waiting for more than a year for the chapter 1

TheNetsrac

Um no, you haven't paid anything yet. Yummy doesn't ask for money every month, but for each major release, ie nothing yet.

Yes this is getting annoying, I've been paying for two months I don't care if it's buggy or glitchy because that's the point of us, we are going to tell you what we like and don't like and then you fix it. We will be happy to play the game and you can probably progress faster because you don't have to look for everything so it's Perfect

Nine Horse Hitch

For the play through testing isn't this what alpha and beta testers for? And you have people literally paying to do so.


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