Experimental Rules #1 - Motorcycles
🕑 Added 2020-03-19 09:01:01 +0000 UTCOne thing I agonised over for the rules, early in the development process, was the inclusion of motorcycles. In the end, I decided that, whilst X Team probably used them to get around, they were unlikely to ride them into an actual combat area.
However, I have a few experimental rules that I'd like to share with patrons, exclusively, to try out and, seeing as Anvil Industry just released these rather nice motorcycles (available with and without rider), I thought I'd share the simple experimental rules for anyone who wants to give them a try. Let me know what you think!
Motorcycle (Upgrade/Gadget)
Almost unheard-of on Venus and rare on Mars, motorcycles are a popular form of short-range personal transport on Earth that were adopted enthusiastically by X Teams looking for a rapid form of transport in the broken urban terrain. Electric drives make them virtually silent. Most X Teams leave motorcycles at the RV and proceed to objectives on foot, but a few expert riders - especially amongst Terran activists - use them to close rapidly with enemy forces or an objective.
A hero on a motorcycle is Cyl 4. A motorcycle cannot be used by a character with AV4+ or by a synthetic drone. A hero on a motorcycle cannot make cautious moves or climb (they can jump up/down and across). They can make urgent moves and do not become stunned at the end of them.
A hero may dismount from a motorcycle at the start of any movement action (including cautious move). Leave a 40mm base as the marker for the motorcycle. Another hero may ride the motorcycle if it has been left as a marker.
Mounting a motorcycle requires an A(13) test if the hero mounting it is not the one who was originally equipped with it.
Comments
David Moffatt (Ax Anax)
Heroforge also gives the option if having a character on a motorbike, I like the idea of having options for a character to be mounted or dismounted..