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Precinct Omega Podcast - Design #8 - Points Systems, Army Building and Balance

🕑 Added 2021-03-19 13:37:20 +0000 UTC

Comments

Marco Rinaldi

Coming from a solo player and a casual one at that, a hybrid and variation of the fixed points systems I think is quite fun is that present in the One-Hour Wargames book by Neil Thomas. Scenarios give you the number of units each side has, which can be different, but the exact composition of the forces is randomized by rolls on unit-types tables.

Jonathan Lupton

I think you should add "random" to your list of alternatives to points systems. This is where you roll on a table to determine the troops you have, or for their skills and equipment. This works well for narrative games, particularly campaign based ones.


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