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Happy Anniversary! Where Do I See Things Going? 🗺️

🕑 Added 2024-05-15 22:42:54 +0000 UTC

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indyc

Well I wasn't shooting for 10x but I'll take it! I am very well aware of Ren'Py and downloaded the editor almost a year ago. However, I do not think the engine can handle anything beyond minigames. I don't think I want to make another dialog heavy game similar to TOTS. It would be very image heavy and they would all need to be generated or commissioned. I also do not enjoy writing dialog nearly as much as creating and executing a unique concept. The most I've considered is how much effort it would take to port the EOS stuff to Ren'Py. In the past I decided that it would take too much work that doesn't push anything else forward. This could always change though. The person that reached out about Keystroke sequel possibility would be doing it in Gadot or Unity where I think it would shine best despite requiring FAR more work.

Tribe

The community and potential developers alike need to see that when you put this much effort into something that they will be rewarded. How do I feel about it? I feel that I want you to make 10x what you're making now. Its important to me that your success makes a statement to future developers. As for your engine dilemma, Ren'Py is so easy to use that I can't imagine another option for you. Using global variables for endings/achievements and a simple dictionary for stat tracking... Once you get your hands on the code responsible for showing images and creating choices, I can't imagine you having any trouble with it. As you mentioned, I'm pressed for time, but I could certainly lend a hand with any issues that come up.

indyc

Yeah, I've long been thinking about what could be pulled off in an actual game engine for Keystroke! There was one person who reached out and offered to help a month or two ago but nothing got off the ground. (Programmers are the busiest people I've ever met) It would have to have all commissioned art as well. (Sorry Liya...)

DWreck1995

Congratulations! I'm so glad to hear that you've been succeeding in your goals. I hope that you can eventually recreate TOTS and Keystroke in another engine that you can call your own. I'd hate for those to be lost in time if something happened to Milovana.


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