🔥 Flamethrower Funday Friday 💣
🕑 Added 2024-05-04 02:04:39 +0000 UTCFunday Friday is upon us! While I expected the week to be 80% operational due to real life events it ended up being closer to 60%. However, I hit tasks as efficiently as I could in the time I had.
Double Mrs. Capone scenes showing up in Early Access this week AND plenty of new, never before even previewed content releases today!
Fan Club and Above
Fall of Haven 😇
🔥 NEW Fire Weapon. Be a close ranged destroyer and spray your enemies with your flamethrower! As the previous fire weapon evolved it was turning a lot more Michael bay than I felt a simple fire element would. This caused me to split off the previous fire weapons into their own Kinetic weapon grouping and create a new weapon from the ground up!

🔥 New fire weapon level 2. It generates a shield that can deflect enemy projectiles!
🔥 New Fire Weapon level 3. When the shield is active it shoots fireballs that pass through all enemies in a line.
💣 New Kinetic Weapon. Let your Michael Bay loose with explosions galore. Spawns bombs that blow up over time. You can push them into enemies and keep them away from yourself. I had tons of purchased assets to go this direction so I stopped putting it off and implemented them. This is the first use of the physics engine that took me a while to get used to.

💣 New Kinetic Weapon level 2. The bomb now explodes on impact with enemy once lit. Makes nailing your targets easier but also makes it a lot more volatile for you!
Kinetic Weapon levels 3 and 4 has the previous fire weapon effects for levels 3 & 4: (Orbital bombar- I mean... Heaven's Wrath)
🔆 NEW Holy level 5 weapon added. Your shield is now an offensive weapon!
Ripped sleeve art added where it gets torn completely off.
Re-wrote all flight code. This new style has new pros and cons. You should be able to bypass more things but acceleration is a bit random and it is a bit buggier than the old one so far. The biggest improvement is that it should cause far less lag on slower machines.
Female knockdown animation extended. However for the life of me I can't figure out why I can't loop it.
Knockdown should lag less on slower machines.
Collision maps redrawn. Should allow you to fit slightly better in some places but have other size (side ha) effects.
Leg shackles now do not persist if removed in hurt animation.
Several bondage hitboxes fixed to make it easier to remove what you want.
Wildling now applies random bondage instead of blindfold every time.
Bullet speed increased for holy level 1 and 2.
Holy shield goes away when de-selecting holy weapon.
Running out of flying stamina or getting knocked down should no longer lag nearly as much.
Picking up double staff fire should not activate holy weapon when not previously selected.
Reduced spawn delay on some enemies for holy shards.
Made holy shard movement more erratic.
Player stats should persist when loading into a new map now.
Things I thought I did the previous patch but hopefully finished now:
Male health fixed.
Music on moose temple fixed.
Early Access
Keystroke ⌨️
💗 NEW Mrs. Capone TOTS Zone Encounter moved from Gold to Early Access.
Do over hack now resets several other variables now, not just most of your place in the encounter.
More prompts!
Alina scene BJ loop fixed.
Alina scene go over the edge now actually does so.
Alina scene re-writes and re-organization to make it flow better.
Trials of the Succubi 💗
💗 NEW Mrs. Capone Spring Cleaning Easter Scene moved from Gold to Early Access.
Lily panties scene section slightly re-worked to work with really high breast addiction.
Gold
Trials of the Succubi 💗
🤬 NEW Nicole censorship scene. Your request to Nicole for a life of censorship is coming to fruition.
🤬 2 NEW Nicole endings related to censorship.

Rewrote Caprice Shower in parts to transition to new Nicole scene.
Keystroke ⌨️
🐝 NEW Hailey Spooky Town Encounter! Are you going to disturb the beehive when she is trying to collect sweet things? You might stung if you do!

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Everyone who comments will win free 🧩 for personalized commissions!
Comments
Tribe
You're freakin awesome! You just made my weekend!
indyc
Yeah I did hear your request for more late game censorship so I gave plenty. The images mid post are a bit finicky, you can copy paste them in and it looks like they are there but when you actually post they disappear. Make sure you post images from a link or hard drive only. Also, I haven't found a good way to resize them which drives me crazy because it picks the size for you. You can pretend this 🧩 is in all caps too!
indyc
Edit - I got the TOTS fix up early.
indyc
Just kidding, I got the TOTS fix up early.
Tribe
A life of censorship! Just pretend this entire message is in caps! I also didn’t know you could post images mid-post on Patreon. Let’s goooo
indyc
Wonderful! Mrs. Capone in Tots needs to be fixed in the next day or two to be accessed though. At least you have this 🧩 and Keystroke to enjoy in the meantime!
indyc
I feel like my bug squashing speed is slowing down a lot haha. You have an even better weekend and another 🧩!
indyc
I'm even more excited to have your first Funday Friday post! Enjoy Nicole and your 🧩!
indyc
Well then you found the right place 🧩!
indyc
Yes but sadly I just discovered the tots side is inaccessible until I can fix it Sunday or Monday. At that point you will not only have access, but also this 🧩!
Werewindle
Excited for both the Keystroke and Tots content this week!
freereal
thank you for the update. wish you a great weekend and its nice to see that reported bugs got fixed so fast and helped making the game even better.
Steven
Always excited for more Nicole!
Fabien
I like keystroke almost as much as I like free puzzles pieces!
XP105
Much Mrs. Capone content! ^_^