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(Design) suggest an idea!

🕑 Added 2023-11-04 21:04:38 +0000 UTC

Comments

Mikael Brown

The game uses cards, dice, and tokens to travel to different eras and alter history. The player draws Era, Event, Item, and Quest cards, rolls dice, and narrates their story. The player faces challenges, risks, and paradoxes. The game ends when the player completes the quest, fails, or creates too many paradoxes.

Kay Cole

Cats. They are probably over utilized, but I do love a game involving cats.


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