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Dream-Quest: The Great Ones

🕑 Added 2025-11-18 05:00:06 +0000 UTC

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Joshua

This remains a tricky issue in order to establish tone. Your reading of the gods in the dreamlands feels nuanced & correct. The priests in the stories are always a sign of deeper meaning & mysteries the gods themselves represent. Offering a priest class could threaten the tone of the dreamlands the same way clerics as a standard class can flatten a D&D campaign’s depth by offering too many answers about its cosmos upfront. On his blog I Cast Light! Warren D drafted a loose Dreamer class that offered a feature wherein a Dreamer would created & sustain shrines to the gods, each offering potential access to short curated list of spells: https://icastlight.blogspot.com/2024/11/od-opium-dunsany-dreamlands-part-iv.html?m=1 That feels like it’s looking in the right direction. Offering a taste of engaging with the gods without sacrificing the mystery so inherent in their atmosphere. The Seers from Mythic Bastionland also feel like those secretive priests Lovecraft writes of: holders of deeper & stranger wisdom. It’s perhaps telling that PCs in Mythic are not offered options to play them. Again a design to keep the atmosphere mysterious. But if we extrapolate Mythic’s design philosophies to encompass the Seers, what might that look like? A last stray thought: the people who carved Igranok, the ones who did mate with the gods, what would they be like? Is that a potential class? More musings than hard suggestions, but it’s been interesting to consider over several days.


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