virtualltek
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Version 3.5.2 updated!
🕑 Added 2018-06-01 00:30:41 +0000 UTC I reuploaded the version 3.5.2. This new build have big changes in the files so I decided to make this instead of a patch.The changes in this build are:
- Added support to native paint engine;
- Crash when removing the line of the code selected in the left panel's list;
- Crash while choosing an animation in offset viewer or throw creator;
- Improved system screen support;
- Cursor going to the end of the line while editing animation name;
- Added support to external files by relative path on save as and run in engine functions;
- Implemented an auto update function.
Beside the update function, which will make patches more frequent and easier to do, we have an interesting change made for those who have a very old computer and are having slowdowns in the graphic workspace, an option do disable OpenGL. We reimplemented the native paint engine of Fighter Factory 3, so enabling this option (under Image tab in Options window) will disable OpenGL. This only is faster on really old machines. OpenGL rendering is the desired option of choice for most people.
Thanks and enjoy!