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Take over 0.18 public release!

🕑 Added 2019-09-20 15:18:48 +0000 UTC
Take over 0.18 public release!

Comments

Becks

Thanks for reply. I know but i don't like using cheats. I wish there was a official method to transform back the bodies. I meant all characters (generally)

Studio Dystopia

of whom? I think not though you could just change it with cheats if you tell me the character i can tell you how exactly

Becks

Is there a option to revert back to the old body?

SomeBodyThatYouUsedtoKnow

I'm Machete. Posted in general chat.

Studio Dystopia

join the discord and we could talk there :D

SomeBodyThatYouUsedtoKnow

No sweat. Look, can I be of any assistance with this game? I'm only working part-time so would like another hobby to help fill up the time.

Studio Dystopia

of the next month? yes likely, around those days Sadly i dont think I can fix games that have been started and have that bug. People who had an older save won't have that issue though

SomeBodyThatYouUsedtoKnow

Yeah, I did get the same error with that var. Good to know it's sorted. Is the next version on the 20th?

Studio Dystopia

nevermind, you were right, it was bugged and i just found out how (happens only with new games from like your exact version so, :P thats why i probably didnt found it) You will also likely have a second bug with the _dept_fulfillment_corr

Studio Dystopia

uhm I see... no, you shouldnt have had that problem :/ Every variable, or at least that one, is definitely initiated when you start the game (I just checked it), so I dont know why it suddenly didn't, not sure if its a problem with renpy saving or what could it be Aso thanks for the report to fix it later

SomeBodyThatYouUsedtoKnow

Missing file error: IOError: Couldn't find file 'locations/university/corruption/sc14/07.png'.

SomeBodyThatYouUsedtoKnow

First version I played was 0.16. I didn't get too far in that version. Definitely not enough to trip that later function. Using the console fixed the issue for me. Maybe I'm an outlier.

Studio Dystopia

well checked the code and... cant find anything wrong with it :/ The variable is set at the beginning of the game, and if you are updating, it should update (if it didnt worked a lot of other stuff would break too) Sometimes people have these troubles but i dont really know how it happened, what was the first version of the game you played? but if anything, i think no one should have this trouble with the newest version

SomeBodyThatYouUsedtoKnow

Rightio mate. If you do get to the bottom of it, please let me know here. And great game. If it wasn't, I would have given up at that crash. Haha.

Studio Dystopia

uhmmm I see well i will look into it, for now i suggest to change the script back and just initiate it with a 0 using the console

SomeBodyThatYouUsedtoKnow

Yeah, I understand but this was a temporary fix to continue the story. Wasn't aware of that, my forte is PHP. Tried load an old save, sleeping, doing other tasks - nothing worked. Didn't start fresh as that's several hours down the drain.

Studio Dystopia

its better to start them at 0, also its better if you open the console (shift + O) instead of changing the code directly since i guess that may reset the variable over and over, which wouldnt let you progress did you started a new game or is an old save? if its an old save, did you made sure you updated the game by sleeping in your home?

SomeBodyThatYouUsedtoKnow

[code] I'm sorry, but an uncaught exception occurred. While running game code: File "game/script/locations/PPF HQ.rpy", line 28, in script if s_15 == True and _dept_measure_corr != 0 and _dept_fulfillment_corr != 0 and _fac_univ_corr < 25: File "game/script/locations/PPF HQ.rpy", line 28, in if s_15 == True and _dept_measure_corr != 0 and _dept_fulfillment_corr != 0 and _fac_univ_corr < 25: NameError: name '_dept_measure_corr' is not defined -- Full Traceback ------------------------------------------------------------ Full traceback: File "game/script/locations/PPF HQ.rpy", line 28, in script if s_15 == True and _dept_measure_corr != 0 and _dept_fulfillment_corr != 0 and _fac_univ_corr < 25: File "C:\Users\aidan\Downloads\TakeOver-0.18-pc\TakeOver-0.18-pc\renpy\ast.py", line 1762, in execute if renpy.python.py_eval(condition): File "C:\Users\aidan\Downloads\TakeOver-0.18-pc\TakeOver-0.18-pc\renpy\python.py", line 1944, in py_eval return py_eval_bytecode(code, globals, locals) File "C:\Users\aidan\Downloads\TakeOver-0.18-pc\TakeOver-0.18-pc\renpy\python.py", line 1937, in py_eval_bytecode return eval(bytecode, globals, locals) File "game/script/locations/PPF HQ.rpy", line 28, in if s_15 == True and _dept_measure_corr != 0 and _dept_fulfillment_corr != 0 and _fac_univ_corr < 25: NameError: name '_dept_measure_corr' is not defined Windows-8-6.2.9200 Ren'Py 7.1.3.1092 Take Over 0.18 Fri Sep 27 02:48:43 2019 [/code]

SomeBodyThatYouUsedtoKnow

I found a game breaking error at a certain point in the timeline pertaining to _dept_measure_corr and _dept_fulfillment_corr being set at 0. I manually created the variables in the required script (PPF HQ.rpy) with a value of 1. This continues the story, but are the vars binary? Or do they increase further? Also, it'd be great if this could be permanently patched so I can start a fresh game at some point. [ATTACHED: ERROR LOG].


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