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Development Update #2 - August 20th, 2018

🕑 Added 2018-08-20 21:08:13 +0000 UTC
Development Update #2 - August 20th, 2018

Comments

hehe that's hot!

agree with the guys on the name thing

On the nickname front, it would be cool if she was teased with a name like "little miss virgin-knickers". The nickname could initially bother her, but then If Eleanor decides to keep her growing sexual experience to herself, she could start to find the name funny. For added amusement, Eleanor could be called the name while in a state of post-orgasmic bliss after really wild sex with the little brother of the girl teasing her.

Bigjake893

Personally, I think that the most important thing for a visual novel is the story, and a name is an important part of the story. So, if you think that a name is important for the development of the story, it's important to keep it. And I also think that, in this way, it's easier to develop the story. Then, I vote to keep the name Eleanor.

Stephen Drew

When playing a game with a female MC/protagonist, I like it when the name is chosen by the dev, especially if it suits her personality. If I choose a name that doesn't fit, I'll feel it later. And nicknames/pet names are a great way to breathe life into a character during dialogue. I wouldn't have minded if you never brought it up, haha but now that you asked I'm hoping you'll change, but not a big deal. BTW, have you tried the DAZ 4.11 public beta with the new "post denoiser"? I've heard from devs saying it cuts rendering time 50 to 80% depending on the scene.

One of the important characteristics of the characters you create are their names, so I'll give my vote to dropping character name customisation. Seems like you're creating a character driven piece rather than a contrived sex simulator, and as you mentioned the variations on her name that people call her, and her nicknames would create nicer. more real and human moments.


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