Interface Rework!
🕑 Added 2018-08-16 20:34:04 +0000 UTC Hello, dear Patreon supporter!Recently our studio's effort has been focused on bugfixing, optimization and visual improvements. That's why your donations are so important.
Today we're going to show you some the progress of our artists. Everything is still work-in-progress and is subject to change. You feedback and suggestions are greatly appreciated.
New Inventory! We've upgrading the Inventory mechanics to make it more user-friendly. We are still working on making the colors change which will be related to the current class of the player. In this case, the white outlines would be dark blue.

It will be able show the stats of the selected weapon. You may now inspect and compare the weapons by damage or fire rate, and see how many bullets are left in your current magazine.

In addition to this, keycards have also had a slight update which will make it easier to know which doors and area's each keycard can access.


Also we have changed the Player List! The server name is now displayed, a commonly requested feature! We also added a shortcut to the users Steam profile.


Comments
Lui Reborn
Its better and even if you were new to the game the none low meduim high system was also confusing
Braxton Pate
I like the idea of the keycard access symbols but people who are new to this game might not have a clue what each emblem does, will there be a text below that says like Opens Entrance: Yes/No?
Greshke
man this looks really great, can't wait for this game to get better and better with each passing month
looks very good
WE NEED MOAR
Woah and I miss computer robot manz where he at
Gud
Awesome! Big improvements !
sexy
Looks dope
Nice update, the UI changes are greatly appreciated.
Do you plan on updating the remote admin interface as well?
ππππThis is amazing. Now all we need is to do something with the server "Info" button. Cause no one clicks that shit.
looking great, can't wait to see the progress on this
looks nice owo
π nice
I feel this might make the game alot better from the current state. Nor saying the current game is bad, but this might make things alot easier to identify
GREAT! I am so happy to these new Changes. Looking forward to see more. Great work Hubert and your Team!