Pairanormal: Bug Report Post!
🕑 Added 2018-04-01 11:24:37 +0000 UTC this post is for bugs found in v1.1, a now obsolete version of Pairanormal. to report bugs for version 1.2 which is currently live, click here.Problems We're Aware of And Are Working to Fix:
- The in-game gallery doesn't work. You aren't able to see images after you unlock them in the story
- The settings menu is not feature complete. you aren't able to toggle flashing images on and off
- The game currently doesn't save your progress after every screen. We'll be building a more robust save/continue menu over the course of the month
- some objects are missing from "investigation mode", which make taking the quiz midway through the game difficult, as you are missing information. However, the quiz doesn't punish you for "failing" it, so you can still play through the game without suffering any consequences.
- Pairnormal is not currently playable on Mac. We are developing a mac release this month.
Problems Reported by Players
If you encounter a bug or problem, tell us about it in the comments. If possible, tell us what was in the dev console at the time of the error (the dev console is the black window that runs with the game).
- Showing Bret Mari's pills in the first investigation can break the game
- Some players are having difficulty running the game -- Starlight Engine crashes on startup
- Some players are having audio issues when recording the game or playing it in conjunction with USB devices. Please be careful, as this effect could damage your ears!
- Some players can't run the game the first time, but can run it after restarting their computer
- Some players have difficulty showing certain items to certain characters in investigation mode, namely the ones that must be scrolled offscreen to find.
Comments
This error occurs after using the investigation mode to make Laura talk about herself: Lua Error during (C) string-loading: [string "Dia_SetProperty("Set Dialogue", "[HIDEALL][SH..."]:1: ')' expected near 'mission' String: Dia_SetProperty("Set Dialogue", "[HIDEALL][SHOWCHAR|Laura|Neutral]Laura: [E|Neutral]I'm sort of the "mission control" around here.") Lua Error during Execution: attempt to call a nil value Lua Error during Execution: attempt to call a string value From then on clicking any in-game object cause a Lua error attempt to call a string value, an example of this bug is visible on the geekremix channel's Part 2 video of the game (~16min20seconds in).
I just played through chapter 1. I loved every minute of it. Although, after the investigation parts the white lines are stuck on the screen for the rest of the game. Wonderful work, cannot wait for the rest! Beautiful art work, love the music, and the writing has me hooked. Thank you for the experience.