Patrefans
diogaoo from patreon
diogaoo patreon

March Update Post

🕑 Added 2023-03-28 12:41:17 +0000 UTC

Comments

Diogaoo

Yeah, STR is definitely being a mandatory attribute, and I don't really like that either. However, I do believe that I will be able to balance this out by increasing the importance of other attributes, be it through buffs (Similar to CON affecting Broken and Confused status effects), attribute checks and weapon scaling (e.g., a staff that converts INT into damage) Truth be told, I don't really mind that STR is the base for all builds. I just don't want the player to stop upgrading other attributes entirely only to feed the STR monster

MiniMegaHammer

I don't know if its deliberate, but it could be fun if you kept the general theme of forested areas for this game. The Grove, the forest, the jungle... all very overgrown. I like expanding on mechanics, its fun. On that note, you might want to take a look at long term scaling for level ups and maybe think about how to do the stat scaling. Increasing attack feels almost mandatory and there is very little reason to push the stats for max HP/Lust because potions are so easy to come by. More payoffs for focusing one stat over others would be nice, and I'd controversially offer the idea that there shouldn't be an ATK stat, rather, it should purely scale on your level to make it less of an obvious pick.

Fabien

This all sounds so amazing! Can't wait, thank you for the hard work Diogaoo! 💜


More Creators