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July Update Post

🕑 Added 2024-07-27 14:13:23 +0000 UTC

Comments

Diogaoo

Hey skook, sorry for making you wait There are two answers to your question: The first is that I'm not sure why, but I feel that the player should finish their run in order to be credited with the fame of that run, since, well, getting corrupted and defeated is kinda the whole point of the game. Another thing is that this can open up possible exploits where the player gets to a certain point and restarts a run to try to farm more Fame in a more efficient way. The second answer is that, to complement this addition, I have to find a way to detect when there's already a save file and give the player the option to overwrite it, this should be easy, but HC2 has an autosave feature and as soon as the player leaves the main menu to decide whether or not to overwrite the save, the game saves, which causes major problems. I'm sure this is an easy fix, I just haven't dug deep enough, but I'll take a second look at it.

skook

Looking forward to this update. Would it make sense, when creating a new save that will replace an existing unfinished save, to automatically add the fame earned from the overwritten game to the player's total? I think currently, if you haven't finished the run yet, that fame is lost.

Civil

Me too! Ironically, I also give cognitive tests. But yeah, there are a lot of factors that create forgetfulness and those kinds of errors these days; substance use, medications, learning disorders, sleep, depression, diet, covid, and stress should come to mind before more serious worries. Still distressing though. Also where is my phone again?

Diogaoo

This happens more often than I would like to admit.

Civil

How do we go back in time? ;-)


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